Mapping
33 topics in this forum
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Hi all, I've been trying to figure out how to use the polygon points to put a hole in my field. I tried making another polygon point transform under the field and adding points to make a new polygon but it doesn't seem to get recognized when I try to repaint the field. I even tried reversing the winding order but that didn't seem to help either. Any help would be greatly appreciated.
Last reply by WrinkleysRule, -
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- 2 replies
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Bonjour la team, Quelqu'un pourrait il m'aider pour importer des mods? J'ai telechargé, des mods ( stabulations, porcherie,...) que je voudrais mettre par defaut sur ma map. Est ce possible ? si oui pourriez vous m'aider, car j ai du mal a comprendre comment remplir les XML !!!! Pour info, je suis encore sur FS 19 et donc sur GE 8.2.2 Merci de votre aide. English Version. Hello team, Can someone help me import mods? I downloaded mods (stalls, pigsty, etc.) that I would like to put as default on my map. Is this possible? If so, could you help me, because I have trouble understanding how to fill in the XML!!!! …
Last reply by seb.barrault78@gmail.com, -
- 1 reply
- 458 views
How to install animals with doors?doors are not working and objects are not being bought
Last reply by WrinkleysRule, -
- 0 replies
- 279 views
Here is a new way of creating roads in GE 10, still in pre release but worth keeping an eye on, in german but easily translatable. https://www.youtube.com/watch?v=e2_4s4y_dGY https://www.modding-welt.com/mods/file/3289-roadcreator-scriptpack-fs25-pre-release/ I seem to remember something similiar before in FS15/17 but it was never released.
Last reply by WrinkleysRule, -
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- 5 replies
- 1.8k views
Hello, Does anyone know what is causing this in the image below? A similar thing happens with the terrain deformation when driving around in game on this map. Thanks!
Last reply by Jacer_Shepherd, -
- 3 replies
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Does anyone know why I am not seeing all of my terrain map LODs in the Giants Editor? It looks fine on a 2k map, but as soon as I try to make a 4k map it looks like this, I have tried several community blank 4k maps and its the same thing. I checked my map.xml and they are set for 4096 map resolution, and I have ran the editor scrip to change it to up to 8k usage. Any assistance would be greatly appreciated.
Last reply by WrinkleysRule, -
- 1 follower
- 6 replies
- 1.8k views
Hello, do you have someone who knows how to use procedural placement? The only function I know is the one for placing trees and textures for roads. I have no idea how it works.
Last reply by WrinkleysRule, -
- 3 replies
- 395 views
Hello, I have problem with SplinePlacement.lua scripts. I trying set road aligned by terrain, but i get next error: UA call stack: =[C]:-1 getTerrainHeightAtWorldPos =C:/Users/aceri/AppData/Local/GIANTS Editor 64bit 10.0.3/scripts/spline placement execute.lua:156 Error: C:/Users/aceri/AppData/Local/GIANTS Editor 64bit 10.0.3/scripts/spline placement execute.lua:181: attempt to perform arithmetic (sub) on nil and number Placement scripts works great if i set alignbyterrain to false, but it's too large work align manual. Looks like script not find terrain. How i enter terrain to manually in the scripts? I trying somenthing like this: local terrai…
Last reply by aceri, -
- 1 follower
- 7 replies
- 545 views
Hello, I have this purple layer over (almost) the whole map, didn't have it before and I don't know where it comes from. I have imported a few things from another map but deleted those things again. I don't know if there is a connection, but when I try to use the "Fence Power Placement 25" is doesn't generate anything, also no error messages in the console windows. See image. I tried putting the spline in the green part of the map, without success.
Last reply by WrinkleysRule, -
- 1 follower
- 4 replies
- 317 views
Hello! is it possible to repeat an object on a spline? Like a piece of railroad (see image) I would like it to repeat itself from beginning to end, so I have a nice railroad. Can I use this same method for roads?
Last reply by deadlydu, -
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- 5 replies
- 1.7k views
Hello, I want to combine the fields numbered 45 and 46 on the zielonka map in FS25 and this field number will only be 45, 46 will not appear, it will appear as a single field, for example, there is no 45 number 46, we deleted it and combined it with 45, can you help me how can I do this?
Last reply by omeraraz22, -
- 1 follower
- 11 replies
- 1.3k views
Anyone know why when using spline placement to place some trees almost 40% of the trees are not there? like, thay are listed in the placed objects, with lods and everything but thay are not on the map. and how to fix it? thanks
Last reply by WrinkleysRule, -
- 0 replies
- 254 views
Hi, anyone familiar with creating foliage. i'm trying to add the fruitGrowthFoliageShader with BILLBOARD variation but when doing so the mesh goes invisible i've added an alpha to it and still nothing.
Last reply by icolinmeiklem, -
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- 4 replies
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Import Placeables This script is for those people who want to modify/edit existing maps and want to load all the placeables in taht map in one hit. However any modification/deleting of any of the loaded placeables will still require manual changes to the placeables.xml. The script will import all the placeables listed in the placeables.xml into the map at the location set in the xml and with any User Attributes that are assigned to each placeable. Script will only import placeables from i3ds so any placeables.xml script that does not have an i3dPath in its base.filename will not be loaded and an error message with the problem xml's filePath will be printed …
Last reply by WrinkleysRule, -
- 1 follower
- 3 replies
- 733 views
Hello, I'm trying to figure out if I can adjust rows and columns with different values through xml. I'm particularly working on maize crop for a custom map. I tried manipulating values inside maize.xml from the main game folder but as soon as I change the values in numBlocksPerUnit it changes the spacing between crops equally. I want wider columns and denser rows as per the actual farm. I also tried inserting a separate script for rowSpacing and columnSpacing but it would not reflect in the game. After lot of research on maize/corn crop and how it is planted in the real world, I feel the farming simulator is planting in the wrong way with equal spacing. I also tried…
Last reply by bdbssb, -
- 3 replies
- 630 views
Any ideas what would be the best coarse of play to join these up? tried so many youtube searches and can't find anything. tried bridging but it just didn't work out to a acceptable method.
Last reply by WrinkleysRule, -
- 3 replies
- 1.1k views
Hi everyone, I am working on modding in my family farm and so far have the terrain and border in. Is there a way to overlay an image such as the one linked below, into giants editor so that I can more or less trace the roads into the map? Thanks for your help.
Last reply by deboy130, -
- 1 follower
- 5 replies
- 818 views
Hello! Please tell me why there is no complete coverage of stones on the map? Standard size card 2x. I checked the densityMap_stones file, the resolution is correct 4096x4096px.
Last reply by Steem, -
- 1 follower
- 1 reply
- 878 views
Hi, just wondering if there’s any way to reverse a spline after using spline offset script as i need 2 directional traffic, thanks, marvvv
Last reply by WrinkleysRule, -
- 1 follower
- 13 replies
- 1.6k views
Hey guys, I have a long, winding spline I'm trying to paint and I'm using a short spline overlaid to test settings. Both have identical settings in the TP ua but the results are quite different as the short spline paints wider than the longer. Is there something I'm missing? Also, @WrinkleysRule, I have an idea I'd like to bounce off of you, is pm here the best way to contact you?
Last reply by Zxodiacx, -
- 1 reply
- 709 views
Hi. When i want to use Terrain Height or Terrain Paint with a selected spline, here is my error in th GE console: Error: C:/Users/sebba/AppData/Local/GIANTS Editor 64bit 8.2.2/scripts//Updated Spline Scripts_18.12.2022/terrainHeight.lua:28: attempt to call global 'getNumUserAttribute' (a nil value) Can anyone help me ? thanks
Last reply by WrinkleysRule, -
- 1 reply
- 393 views
I'm trying to make to makes roads for my map and struggling with figuring it out using blender. I've got the CSV in Blender and trying to follow the steps provided int the tutorial. I can't find in my blender where the loop tool is to get moving. Anybody willing to help me out?
Last reply by WrinkleysRule, -
- 1 follower
- 0 replies
- 672 views
Hi guys, I've got a problem when i create navMesh for sheeps. After i create planes, i make the navMesh but it doesn't appear in blue. i can't see it ! Can you help me ! Thanks.
Last reply by seb.barrault78@gmail.com, -
- 1 reply
- 788 views
Hello, I would like to know if there is a spline script available to easily place wire fences for an fs19 map (giants editor 8.2.2)
Last reply by WrinkleysRule, -
- 1 follower
- 8 replies
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Anyone any tips on how to make the snowmesh on a roof actually work? I have watched and followed Red Phoenix's video countless times, done what appears to be what he's showing (not helped that he's using different blender set up and addons and whizzes through it), and no matter what I do, the snow mesh just doesn't appear in game. If I use EDC to add snow, other buildings on the map clearly get their snowy roofs, just not mine. What could I be doing wrong? Is there something needed in the xml to get this to work?
Last reply by WrinkleysRule,