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Jacer_Shepherd

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  1. I agree and I think that is a typo. Where is says 16kx16k should really be 8km x 8km, since that is the next step up from a 4km x 4km. Another way to think of it is: A 1X map consists of 1 Std Maps; 1*2km=2km per side A 4X map consists of 4 Std Maps; 2 wide X 2 high. 2*2km=4km per side A 16X map consists of 16 Std Maps; 4 wide X 4 high. 4*2km=8km per side ^ Dimensions in km assumes scale set to 1 as some authors use 1.2
  2. You can look at Morris as an example of a 12km playable area hosted on a 16X map. It is on itchio. Just Google/Bing: FS22 Morris Manitoba Map
  3. Is there a post that explains HOW to import the whole terrain into blender? That sounds intriguing
  4. I've got my SRTM in Microdem, have made the zRange adjustment, changed from color to grayscale. But that's where I run aground. File>Save DEM/Grid > Geotiff -- When I drag the file into Google Earth it is just a dumb overlay file. As soon as I move anything on the map, it just floats out of place. Ideally I would use the Quick to Google Earth and let the 2 programs handle the intermediate details, but I do not know where to find that option. I don't see EXPORT anywhere under FILE or any other menu. Help?