LumberingTroll Posted January 5, 2024 Posted January 5, 2024 Does anyone know why I am not seeing all of my terrain map LODs in the Giants Editor? It looks fine on a 2k map, but as soon as I try to make a 4k map it looks like this, I have tried several community blank 4k maps and its the same thing. I checked my map.xml and they are set for 4096 map resolution, and I have ran the editor scrip to change it to up to 8k usage. Any assistance would be greatly appreciated.
LumberingTroll Posted January 5, 2024 Author Posted January 5, 2024 I figured it out, the TerrainShader path was not correct in my map.i3d 1
Pepperonie Posted January 18 Posted January 18 Hello, Do I need to change the terrain shader if I want to create a 4x map?
WrinkleysRule Posted January 18 Posted January 18 Don't think so (then again FS25 is a strange bird) main criteria is to double the size of all the files in the map data folder (grlr/gdm/info/weight). There are several premade Blank 4x maps available on line which would save you time
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