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LumberingTroll

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LumberingTroll last won the day on January 12

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  1. I figured it out, the TerrainShader path was not correct in my map.i3d
  2. Does anyone know why I am not seeing all of my terrain map LODs in the Giants Editor? It looks fine on a 2k map, but as soon as I try to make a 4k map it looks like this, I have tried several community blank 4k maps and its the same thing. I checked my map.xml and they are set for 4096 map resolution, and I have ran the editor scrip to change it to up to 8k usage. Any assistance would be greatly appreciated.