Cmodz Posted July 21, 2024 Posted July 21, 2024 Any ideas what would be the best coarse of play to join these up? tried so many youtube searches and can't find anything. tried bridging but it just didn't work out to a acceptable method.
WrinkleysRule Posted July 22, 2024 Posted July 22, 2024 Would help if the junction was the same size as the road but I would change the angle slightlyof the junction and just join the roads with another mesh
WrinkleysRule Posted July 22, 2024 Posted July 22, 2024 Another method which may seem long winded at first is to select the tjunction edge and the incomeing road edge in edit mode 'edge select' subdivide once. Change to vertex select select the two new vertices and press 'F' on the keyboard, this will create a edge between thew two points. select this edge and subdivide three or four times. 'Following excert from the Export a Spline from Giants Editor into Blender to Create Roads/Railways (Updated)' Change to Object Mode, with the edge selected –Select , Object—Convert—Curve , this converts the mesh to a curve ready for use with the Curve Tools. Select the Curve Icon in the Scene panel (green semi circle) to open the Curve Tools Panel With the curve still selected change to Edit Mode The new curve first needs to be aligned along the correct axis for the road, to do this you can either select Control Points—Tilt and type 90 or simply (Ctrl ) -- T -- 90 In the Shape panel of the Curve Tools, select 3D, Fill Mode 'Half', Curve Deform 'Radius Selected', all other settings can be left as is. Open the Geometry and Bevel Tabs Geometry Tab Extrude ‘ 3 ‘ ---this equates to a road bed width of 6 metres , half the desired width or your roadbed width Offset ‘ 0 ‘ ---value can be left at 0 as this just raises or lowers the mesh by +-1m Bevel Tab Select -- Profile Depth ‘ 2 ’ -- this figure is the width of the road edges in metres, in this case 2 for 2m Resoloution – ‘ 0 ’ --This figure sets the number of subdivisions in the edge mesh should you wish to create your own custom or preset profile. You should now have a road mesh between the tJUnction and the incoming road that can be adjusted to suit your needs obviously further subdivision of sections of the roadbed may have to be done to create smoother curves. example in image.
WrinkleysRule Posted July 23, 2024 Posted July 23, 2024 Even quicker method, Using your original image as a background Two Edges selected Ctrl 'E' to bring up the Edge Menu Select - 'Bridge Edge Loops' Adjust Number Of Cuts to suit -in this case 11 Example in image below
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