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bdbssb last won the day on February 1
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bdbssb started following Creating Account for Farmer Boys Modding and radio help
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I am sorry I have never messed with the radio xml. If I get a chance I will look but maybe there is a line in your game settings that allows this to be edited? For example you can change the directory of your mod folder. I would doubt this because of it being music and copyright issues, just a thought. Oh and yeah Ai and this game doesn’t always play well together. I have found unless you know 98% of the answer typical ai open web base doesn’t help much. Just my experience. 100% of the time ai will give you an answer wither it’s correct or not is the issue.
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- online radio
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Thank you for the help boss
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I’m guilty of over using discord.
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Sorry for the late response, checking into the issue.
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bdbssb started following Bdbssb modhub (giants) mods
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Dogface FS25 Modhub mods ☝🏻 link should take you to all @Dogface mods on modhub
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<File fileId="39" filename="$dataS/menu/hud/fillTypes/hud_fill_fertilizer.dds"/> <File fileId="43" filename="$dataS/menu/hud/fillTypes/hud_fill_herbicide.dds"/> <File fileId="41" filename="$dataS/menu/hud/fillTypes/hud_fill_lime.dds"/> <File fileId="42" filename="$dataS/menu/hud/fillTypes/hud_fill_roadSalt.dds"/> <File fileId="40" filename="$dataS/menu/hud/fillTypes/hud_fill_seeds.dds"/>
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- auto ferment
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Honestly the most efficient way to access hud images is to path them directly. They will not show up in giants editor however they will load in game. For an example look at the feeding robot for the big cow barn. They access the dataS images and are above the tipping areas. You can also look at the seed production building I did for fs22. I’ll share a link below. For the file path simply look in the filltype.xml found in the map folder. If you need the actual image let me know, when I get home I will look at the sdk folder and see if I can find them there.
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{Support}FS25 Jumbo 8450 WR BD (Download from mod hub link below)
bdbssb replied to bdbssb's topic in FS22 mod support
Yes very good point. Log please. I have been using this mod with no issues. -
bdbssb started following Auto Fermenter
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View File Auto Fermenter Auto fermenting silo. This silo is in the silo category, material is converted instantly, it is not a factory. This silo will automatically convert grass, hay, straw, chaff, and wood chips to silage. Cost 50000 Capacity 10000000 Submitter bdbssb Submitted 05/15/2025 Category FS25 Placeables
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