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  3. You have to set the R,G,B channels to their correct setting for a specular map Red Channel -- Smoothness Green Channel -- Ambient Occ Blue Channel -- Metallic and in the Settings tab select Set Default Property Map Channels Once set all that is required, once the various Maps are set up is to select the Save Property Map tab NOTE: If you want a higher definition AO channel then select the AO + Edge option "but it looks more blue then the neongreeen from giants" This is because you have set up the maps incorrectly specifically the Metallic Map try decreasing the Final Contrast and Final Bias sliders. Once you have the Metallic Map set you should be able to just create the Smoothness, Edge, and AO maps without having to do any adjustments (or very little) The 'Show Full Material Tab' when used after each Map setting will enable you to see the results of the settings so you can adjust as necessary.
  4. grh

    FS17_Joransfarm

    whoever plays this map the fattening rabbits only take 4000l's of hay and straw if you put more then that it wont take it
  5. hi Wrinkley i have a qustion, i want use this tool for fs22 buldings texture. so my problem is the specular. i thought i could use the output of ProbertyMAp options for the specular..... but it looks more blue then the neongreeen from giants... how do you make the specular for buldingtextures ? thanks a lot cheers Ben
  6. Yesterday
  7. Just tested download of items.zip using browser no problems found, don't forget you have to be signed in to download any files
  8. Where can I find the Items.zip? The link seems not working Nevermind, it worked on my phone!
  9. Last week
  10. Per discussion on discord all files are linked in the map download. Just be sure to scroll down and read the full info.
  11. Yes. per notes 4905 Blue Drive P BD will plant poplar and potato 4905 Blue Drive Multi BD will plant everything else I have not tested any vegetable yet.
  12. Do either of these plant cotton? Thx Steve
  13. You can try this original Easy Fence script from Modeleicher, link to video tutorials are in the script at the top. Unzip and place in C:\Users\YOUR COMPUTer NAME\AppData\Local\GIANTS Editor 64bit 8.2.2\scripts easyFence.zip
  14. Hello, I would like to know if there is a spline script available to easily place wire fences for an fs19 map (giants editor 8.2.2)
  15. Could just be the way that the foliage is painted by giants Editor, like the texture paint it never paints exactly where you want it. The only other suggestion is to ask on the creators forum https://ls-modcompany.com/forum/thread/9448-fs22-ge-script-foliagecreator/
  16. I've been mucking around redoing some of the foliage on my map, and using this script. I'm noticing an odd thing, that the foliage I'm getting is "shifted" or offset to where I'm actually painting by what appears to be a single pixel. This is the masked area, I run the script and it puts grass here You can see on the left that it appears to be outside the masked area, but on the right edge it seems to have respected it better. Now If I then run a different "creator" to remove the foliage from the areas covered by the indoor mask, you'll see it's shifted even more. Before After You can see that none of the grass on the bottom left has been removed (where I'd have expected it to be, but the top right edge has been removed outside of the masked area. Any ideas?
  17. Glad you sorted it out, though if you are working on a 4k x 4k map the dem image should be 2048 x 2048 and all others weight/grle should be double the size of a 2k maps image.
  18. No Problem I found my issue. Resizing the DEM file setting it to 1024 before converting it. I set it to 1025 and was able to load it in. For the most part the differences between 19 and 22 have been pretty simple to figure out. First attempt at modding so I'm saying it's making newbie mistakes. But that's how you learn
  19. Earlier
  20. The simplest way to get 5 sections with your particular request is (using the Paint Terrain By Spline Panel script) to first set the Centre WIdth to the overall width you want the outside Grass layer to cover for example 12m Set the Centre Texture to the required texture and select Paint You then set the Centre width to the width of your Centre grass texture( i.e 4 m )and the Edge WIdth (i.e.2m) to the distance required for your gravel texture with the required textures set select paint This will give you | -------------------------12m ---------------------------| | 2m Grass | 2m Gravel | 4m Grass | 2m Gravel | 2m Grass| When painting multiple textures you should always work from the outside in Another variation with different Edge Textures Starting with 1. | 2m GrassGravel | 8m Grass | 2m Concrete | working with only the centre 6m section 2. |2m Gravel | 4m Asphalt | 2m GrassMoss| Giving you | --------------------------------12m--------------------------------------| | 2m GrassGravel | 2m Gravel | 4m Asphalt | 2m GrassMoss | 2m Concrete | Edit: This method also works if you are using the Paint Foliage by Spline script.
  21. Nabend Kann man auch 5 Spuren machen ? zb. Grass ,Schotter, Grass,Schotter,Grass
  22. Apologise for any confusion but the tutorial was written for previous versions on Farming Simulator your dem file should now be named map.dem.png and placed in the mapUS/data folder replacing any exsisting image.. Overlays (i.e. grass01_weight.png) are also put in this mapUS/data folder. I will either update the tutorial or add a new section detailing the changes for FS 22
  23. I seem to be stuck at Pic_9, copying and pasting the files into the map_US folder then importing the overlay into GE after opening the map. When I import the overlay I end up with just a flat image. I have tried putting my mapUS_DEM file both in the mapUS folder and in the data folder. FS22, making a 4x4 map if that makes a difference. I was using GIMP for all photo editing but just downloaded photoshop from the link you posted a while back. IS there any prep that needs to be done to the map prior to loading the files? I had deleted everything in the map, and left everything. But I see no staircase terrain. I saw in another comment about making sure all other weight files were empty (black) is this the step I'm missing?
  24. View File FS22 Kinze 4905 Multi **NOTE I have not added new vegetables to this yet, more testing will be needed** This is the Kinze 4900 planter edited to BD style. There are 2 different planters/sowers in this pack. They both will be found in the planter category. 4905 Blue Drive P BD will plant poplar and potato 4905 Blue Drive Multi BD will plant everything else FYI with the size of this unit I upped the capacity on the unit that plants potato and beware without a script i was unable to lower seed usage so it will eat seeds fast. Submitter bdbssb Submitted 11/19/2023 Category FS22 Implements and tools CREDITS BDBSSB  
  25. Version 19.11.23.01

    13 downloads

    **NOTE I have not added new vegetables to this yet, more testing will be needed** This is the Kinze 4900 planter edited to BD style. There are 2 different planters/sowers in this pack. They both will be found in the planter category. 4905 Blue Drive P BD will plant poplar and potato 4905 Blue Drive Multi BD will plant everything else FYI with the size of this unit I upped the capacity on the unit that plants potato and beware without a script i was unable to lower seed usage so it will eat seeds fast.
  26. I don’t have the game installed anymore but I would imagine it would be a placeable. Please join my discord if you have anymore issues I’ll be able to respond quicker. https://discord.gg/87fpxSym
  27. i know this is an old map but i want to play it......i have all the mods but where do i buy the fattening rabbits and chickens ....there not in the animal dealer
    Great work, it's a change from the John Deere harvester, are you also going to share the Kinze planter that you have on your Youtube channel?
  28. Version 27.10.23.01

    23 downloads

    This mod will register cotton so it can be harvested by a forage harvester and includes the in game krone x disc that will harvest cotton and poplar. By activating this mod you will also be able to load cotton in to any tipper that accepts bulk.
  29. View File FS22 Cotton Poplar Forage X Disc Convert BD This mod will register cotton so it can be harvested by a forage harvester and includes the in game krone x disc that will harvest cotton and poplar. By activating this mod you will also be able to load cotton in to any tipper that accepts bulk. Submitter bdbssb Submitted 10/27/2023 Category FS22 Implements and tools CREDITS bdbssb  
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