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Found 26 results

  1. Version 11.11.20.00

    8 downloads

    This is just a simple placeable under the decoration category. Place this mod to test your parking skills in a semi. You can do straight backing, an offset, or parallel park. If you knock the cones over you can pick them up and move them. If you want to reset them automatically simply sell the placeable and buy again, or save your game and start the game again. It is a large area so be prepared to have an open space.
  2. Version 06.10.20.00

    35 downloads

    This is the in game Sek 802 with the Nexus AutoLoad Script added. You must have the Nexus AutoLoad Script in your mods folder. Please use the link to download the script if you don't have it already. I am not supplying the mod here because it is requested by Nexus that you get the script there. Please note if you have an autoload truck or trailer that does not have the stand alone autoload script (script is physically in the mod) the stand alone script will disable those mods to prevent conflicts. The trailer has a dump option just beware there is a small bug. If you have bales or pallets still in autoload mode they will not move with the bed. You simply have to manually place parts on the bed or with autoload unload the parts to the bed (center) then tension straps can be applied or product will simply slide off. If everyone enjoys this small trailer and would like to see pallets added please contact me on my discord (click the link for an invite). I would be more than happy to add pallets or objects in. Just be able to give me an example of where to get the part. I have to know the dimensions and attributes enable to do so. Cost is 8k 2 color selections Rim color selection
  3. Version 14.11.19.00

    1,035 downloads

    Liquid Storage Pack <version>07.10.19.00</version> Just added the ability for the tank trailers to haul all materials so now you can fill your seeders with seed and fertilizer from them as well! <version>03.10.19.00</version> Major update. Please be sure to empty and sell your fuel tanks before installing this update. I have removed the fuel trailers because they aren't needed anymore. Equipment will refuel from all tanks now. Most important the tanks will all overload and fill all in game tanks and sprayers, sorry for taking so long, I found a collision error. I also added a high capacity to all tanks as well. This is a liquid tank placeable pack that includes trailer tankers needed to transport all liquids as well. The placeable tank will be in the silo category of the store, the trailer tanks will be in the misc category of the vehicles. I also added a pin lock to the Liquid/Fuel 25 tanks. This means when the lock is activated the small front dolly will not rotate. This allows for easier backing (Pin Lock Option uses default folding buttons). Liquid Storage Price: 110,000 Capacity: 10,000,000 (per product) Fill type: Milk, Water, Liquid Fertilizer, Herbicide, Liquid Manure, Digestate, Diesel Placeable/Silos Liquid Tank 75 Price: 68,000 Capacity: 60,000 High Capacity: 200,000 ($3,500) Tires: Default, Wide Rims: Chrome, Stainless, Full color grid Body Color: Chrome, Stainless, Full color grid Fill type: All default liquids Uses categories Liquid, Sprayer, Slurrytank. As long as a map maker uses categories all liquids should be compatible. Tank will overload to other tanks, and will fuel equipment. Liquid Tank 75D Price: 75,000 (has a dolly built in, option to pin lock) Capacity: 60,000 High Capacity: 200,000 ($3,500) Tires: Default, Wide Rims: Chrome, Stainless, Full color grid Body Color: Chrome, Stainless, Full color grid Fill type: All default liquids Uses categories Liquid, Sprayer, Slurrytank. As long as a map maker uses categories all liquids should be compatible. Tank will overload to other tanks, and will fuel equipment. Liquid Tank 25 (Pin Lock Option uses default folding buttons) Price: 25,000 Capacity: 25,000 High Capacity: 75,000 ($3,500) Tires: Default, Wide Rims: Chrome, Stainless, Full color grid Body Color: Chrome, Stainless, Full color grid Fill type: All default liquids Uses categories Liquid, Sprayer, Slurrytank. As long as a map maker uses categories all liquids should be compatible. Tank will overload to other tanks, and will fuel equipment.
  4. Version 10.04.20.00

    1,197 downloads

    Version 10.04.20.00 Decal fixes Version 07.10.19.00 Handling update Huge thanks to Grabby La Toosh for testing and sharing suggestions. He also did some motor and suspension work. Im sure im missing more. Bigger thanks to NcRaiders for extensive xml help, most of all fixing everything i kept breaking in the xml. I couldn't have finished this guy without both of their help. This is the Imperador 3.0 with some cool features. The machine sprays liquid fertilizer and herbicide like the default machine, however rather than just spreading fertilizer, it will spread lime as well(at a wider work width). Base cost: $165,000 Capacity: 10K liquid (herbicide liquid fertilizer) 10K solid (fertilizer lime) Work width: Liquid: 27M Solid: 42M Drive speed: 70mph Work Speed 18mph Color selectable Motor: Base 350HP $0 450Hp $3,000 550Hp $6,000 650Hp $12,000 750Hp $ 18,000 Wheel Base Narrow $0 Medium $1,000 Narrow Dual $2,000 Medium Dual $3,000 Monster Dual $6,000
  5. Version 12.04.20.01

    2,282 downloads

    Latest version 12.04.20.01 Added color decals, added chrome option for wheels. Rapide 8400W with added capacity and windrowers Cat: Loading Wagon Capacity: Standard: 100,000 Extension: 150,000 Working Speed: 30kph/18mph Price: $80,000 Major update, huge thanks to NcRaiders as always for some awesome work. He was able to get the windrowers worked in to the mod as an addon option in the store. By default the wagon will have the windrowers with a 21m width. I set the price to 78k and the addon is 2k. With all the updates, it wouldn't be a bad idea to sell and rebuy the wagon. I can't guarantee its needed, can't guarantee you won't have any issues if you don't. List of changes: Windrower option in store Color selectable rims Fixed foliage bending Added rotating parts into the color scheme, now they change color as well Upped the intake liter per hour(machine was shutting down if you went in to a large pile) Arms now have to be unfolded (another fix by NcRaiders) to start the machine (more realistic). Obviously you can't pick up material with arms folded now. Added sound to arm motors while unfold/fold.
  6. Version 20.06.20.00

    311 downloads

    Varitron 960 In game 470 with some added bells and whistles. This unit will harvest potato and sugar beet. Just be sure to look in the potato or sugar beet category. Added a wide header option, capacities, motor selection, and several color options Work speed: 12mph/19kph Hp: 435 or 1000 Work width: 3m or 9.6m Capacity: 20k, 50K, or 500K Base, design, and rim color selections.
  7. Version 31.05.20.00

    342 downloads

    This is the draper edited to attach to the Big X, it will work for grass, grain, and corn (processes material to chaff, grass will still be grass). Cost: 45,000 Selectable decals: New Holland, Case, Massey, JD, Krone Work Speed: 22mph, 35kph
  8. FS19 Vehicle Specular/Gloss/Dirt/Wear In this video I show how to make a gloss/specular image for a FS19 model that is using the vehicle shader. I show how to paint it in blender. Most importantly with a huge thanks to Shywizard (showed me how to rgb split in Gimp), I show how to combine the images in Gimp. Please let me know if you have any questions. I am able to help in more detail if you join my discord. Simply jump on my site, hit the contact button, then click on the discord link. My site https://bdbssb3.wixsite.com/mods Shywizard's youtube link https://www.youtube.com/channel/UCivT...
  9. Version 13.03.20.00

    347 downloads

    Capello corn header edited Price: $10,000 Color selction Brand selectable decals Capello, New Holland, John Deere, Case International Work Speed: 22mph
  10. Version 11.10.19.00

    364 downloads

    This is the Quasar HS16 corn header edited to attach to a forage harvester. It's a bit wider than an ordinary header, it's colorable, and sped up. Cost: 10000 Working Speed: 21 mph
  11. Version 18.11.19.00

    25 downloads

    In this video I explain how an animation clip works, how to make it without purchasing a program, and how to add it to a Globalcompany mod. Hit download to get the files I talk about in the video. Link To Files Link To Video
  12. View File BD X Disc 620 Poplar This is the Krone x disc 620 configured to cut poplar. It has been customized to be colorable, decals change color with design as well. Cost: 10000 Working Speed: 21 mph Submitter bdbssb Submitted 10/19/2019 Category FS19 Implements and tools CREDITS Giants/BDBSSB  
  13. View File Forage Production This is a placeable forage production building. Its input and output capacities are 5 million. This pack requires downloading the Global Company Script from the ingame modhub. Cost: $20,000 30% Hay or Grass 30% Silage 40% Straw. Submitter bdbssb Submitted 09/22/2019 Category FS19 Placeables CREDITS Global Company/BDBSSB  
  14. View File Quasar HS16 Forage This is the Quasar HS16 corn header edited to attach to a forage harvester. It's a bit wider than an ordinary header, it's colorable, and sped up. Cost: 10000 Working Speed: 21 mph Submitter bdbssb Submitted 10/19/2019 Category FS19 Implements and tools CREDITS Giants/Bdbssb  
  15. Version 13.03.20.00

    847 downloads

    The New Holland CR1090 BD edited. The pipe will unload even in the back position. This comes in handy if you want to unload in to a sell point or at a silo. I also added tracks to the back, or you have the option to have all wheels or duals. Cost: 43,000 HP: 2000 Speed: 60mph Capacity: 100.000 Color Selectable Rim Color Selectable
  16. Version 19.10.19.00

    289 downloads

    This is the Krone x disc 620 configured to cut poplar. It has been customized to be colorable, decals change color with design as well. Cost: 10000 Working Speed: 21 mph
  17. Version 06.10.19.00

    203 downloads

    Just simply the 2 Nova Cat in game mowers a bit less weight, sped up, and color choice. Work Speed: 21mph CatX8S: $8,000 Cat301S: $5,000
  18. Version 06.10.19.00

    491 downloads

    This is the in game Magnum series with some upgrades. Extra power, 4 crawlers, triples, & more. Base Price: $50,000 Base Color: $100 Design Color: $50 Motor Speed: 75mph 340 CVX 500HP: $0 380 CVX 1000HP: $5,000 Wheel Selection: Rim Color: $100 All 4 Crawlers: $10,000 Default: $0 Wheel Weight: $1,200 Broad Tires: $2,000 Broad W/Weights: $3,000 Twin Narrow: $2,000 Twin All: $5,000 Twin Rear: $4,000 Triples: $6,000
  19. Version 05.10.19.00

    376 downloads

    This is a placeable forage production building. Its input and output capacities are 5 million. This pack requires downloading the Global Company Script from the ingame modhub. Cost: $20,000 30% Hay or Grass 30% Silage 40% Straw.
  20. Version 01.10.19.00

    858 downloads

    KS950 Pack <version>01.10.19.00</version> Added high capacity option <version>19.02.19.00</version> Updated mod and store image. <version>19.02.19.00</version> Worked on drawbar (visual purposes), fixed connections on front (now show before connection). This is the KS950 Krampe trailer modded a bit. I added a second trailer with a dolly attached so the unit could be used as a road train. The dolly has a pin lock option to help with backing up. I also found a new cool feature. I was able to make decals colorable. KS950 Price: 55,000 Colorable: Chrome, Stainless, Full color grid. Decal Colorable Chrome, Stainless, Full color grid. Rims Colorable: Chrome, Stainless, Full color grid. Wheels Wide or Dual Capacity: 60,000 High Capacity: 200,000 ($3,500) Rear Hitch KS950D (has a built in dolly with an option of a pin lock system, works with the default fold buttons) Price: 62,000 Colorable: Chrome, Stainless, Full color grid. Decal Colorable Chrome, Stainless, Full color grid. Rims Colorable: Chrome, Stainless, Full color grid. Wheels Wide or Dual Capacity: 60,000 Rear Hitch
  21. First off huge thanks to NLD for his material selector, i3d exporter and answering all my questions, while trying to figure this out. Also thanks to Maverick for helping me number the arrays. FS19 Building Shader Video
  22. In this video I show how to add color and secondary color lines to the xml. I also show how to add materials if they aren't in the xml by default.
  23. View File KS950D Pack KS950 Pack <version>01.10.19.00</version> Added high capacity option <version>19.02.19.00</version> Updated mod and store image. <version>19.02.19.00</version> Worked on drawbar (visual purposes), fixed connections on front (now show before connection). This is the KS950 Krampe trailer modded a bit. I added a second trailer with a dolly attached so the unit could be used as a road train. The dolly has a pin lock option to help with backing up. I also found a new cool feature. I was able to make decals colorable. KS950 Price: 55,000 Colorable: Chrome, Stainless, Full color grid. Decal Colorable Chrome, Stainless, Full color grid. Rims Colorable: Chrome, Stainless, Full color grid. Wheels Wide or Dual Capacity: 60,000 High Capacity: 200,000 ($3,500) Rear Hitch KS950D (has a built in dolly with an option of a pin lock system, works with the default fold buttons) Price: 62,000 Colorable: Chrome, Stainless, Full color grid. Decal Colorable Chrome, Stainless, Full color grid. Rims Colorable: Chrome, Stainless, Full color grid. Wheels Wide or Dual Capacity: 60,000 Rear Hitch Submitter bdbssb Submitted 02/07/2019 Category FS19 Trailers CREDITS Giants / Edited by BDBSSB  
  24. First off I would like to thank TWAN in the FS19 discord channel for explaining to me how to do this. Without their help, I wouldn't be able to share. In this video I explain how I make a vehicle decal. The biggest point of the video is to show how to get rid of the infamous "TEXCOORD1" missing attributes. I show how to add a second uv map in blender and assign a specular image.
  25. In this video I "attempt" to explain the new UDIM material system Giants is using in FS19. I keep saying material, material, but I should be saying everything is sharing the same material, however because of uv location the “TEXTURE” changes.
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