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Files posted by bdbssb
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FS22 Fermenter Pack BD
By bdbssb in FS22 Production
25.06.23.01 Update Added the mks32 semi trailer (with hitch), added hitch to the mks8, added selectable material to all tanks (select material then color separate). Also changed some gui descriptions in the production menus to match the fermanure setup.
06.02.23.01 So sorry for just noticing this but original speed on this was horrible. I upped from 10k on fermenting per hour to 125K which is comparable to the FS19 version. I will look at the other buildings for adjustments as well.
14.01.23.01
Large update
Videos below
Since adding the fuel tank to the fermenter placeable it has had 3 loading triggers but 2 have been on top of one another and the 3rd is by the fuel tank for equipment refuel. However some time back viper was asking me about issues using autodrive and loading unloading. I think after spending some ingame time I may have figured it out. I have now moved one of the loading triggers off to the side, I think the 2 triggers being on top of one another was causing the issue.
I added a service trailer it is simply the thunder creek from in game however it will load everything including liquid. Both the small additive tank and large tank that were previously included will now haul all liquids, fill and overload to other equipment as well as refuel equipment. The thunder creek trailer works the same as the two tanks however because it can be filled with anything it can fill seeders with seed, solid fertilizer, or liquid fertilizer.
ALSO
I did some xml work that will cause any trailer in game to now haul silage additive, I did this so you would not need a stand alone tank.
If anyone has any issues with this new update please let me know asap. I have much faster response time on discord
My discord invite.
Update Version 04.11.22.01 Sped up bale deletion
Update Version 03.11.22.01 Added bale trigger to input.
Update Version 08.01.22.01 added a trigger next to the small fuel tank to refuel equipment
Update Version 31.12.21.01 added mass update false to towable tank. Enlarged liquid trigger on output of silo.
Update Version 30.12.21.01 Added silage additive to production line takes liquid fertilizer and digestate to make silage additive. Also edited the small sprayer tank to haul the silage additive (could not add to other tank because additive is not in category). The tank is found in the misc category. The small tank will overload to balers and loading wagons. I expanded the additive fill area of the magnon windrower wagon to fill directly from the production building easier.
Fyi sialge additive adds about 5% yield to grass only.
This fermenter uses the in game production lines.
It will produce
Silage from straw, chaff, grass, or woodchips.
The silo will store the silage or you can start secondary productions with the made silage or silage dumped in to the silo.
Silage will produce fertilizer, liquid fertilizer, or diesel. When producing these products it will also produce a small amount of digestate.
The silo will also store all products involved with production.
Included with the pack is a trailer found in the misc section. It is the MKS8 small trailer modified to accept all liquids in game. It will dump in to the silo, load from the silo, or fuel equipment. I havent tested all equipment however i was able to fill the aeon 5200 from the silo and tank. Per 30.12.21.01 update a small tank was added to haul silage additive as well.
TO USE PRODUCTION
To get to productions hit P and go down to the dashed lines thenselect construction, then production. If you have no other production mods it will be all the way to the right and named fermenter. Once you put material in the silo you will need to activate the production. To do this hit escape and click on the production icon, i believe its right under contracts. Then you simply select each line and hit activate on the bottom.
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666 downloads
0 comments
Updated
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FS22 Nova Cross Flow
By bdbssb in FS22 Implements and tools
FS22 Nova Cross Flow sped up
158 downloads
0 comments
Submitted
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0 comments
Updated
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FS19_imperador2742
By bdbssb in FS19 Implements and tools
Version 10.04.20.00
Decal fixes
Version 07.10.19.00
Handling update
Huge thanks to Grabby La Toosh for testing and sharing suggestions. He also did some motor and suspension work. Im sure im missing more.
Bigger thanks to NcRaiders for extensive xml help, most of all fixing everything i kept breaking in the xml.
I couldn't have finished this guy without both of their help.
This is the Imperador 3.0 with some cool features. The machine sprays liquid fertilizer and herbicide like the default machine, however rather than just spreading fertilizer, it will spread lime as well(at a wider work width).
Base cost:
$165,000
Capacity:
10K liquid (herbicide liquid fertilizer)
10K solid (fertilizer lime)
Work width:
Liquid: 27M
Solid: 42M
Drive speed:
70mph
Work Speed
18mph
Color selectable
Motor:
Base 350HP $0
450Hp $3,000
550Hp $6,000
650Hp $12,000
750Hp $ 18,000
Wheel
Base Narrow $0
Medium $1,000
Narrow Dual $2,000
Medium Dual $3,000
Monster Dual $6,000
1,685 downloads
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Chaff Draper
By bdbssb in FS19 Implements and tools
This is the draper edited to attach to the Big X, it will work for grass, grain, and corn (processes material to chaff, grass will still be grass).
Cost: 45,000
Selectable decals: New Holland, Case, Massey, JD, Krone
Work Speed: 22mph, 35kph
608 downloads
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Alfalfa From Sandy Bay
By bdbssb in FS19 Other mods
This is not a map
First off these files and entries are from Sandy Bay by OxygenDavid off of Farming Simulators Mod Hub. Full credits goes to him or where ever he found those files. I simply pulled info to help someone who was asking for the files needed to add alfalfa to a map. I warn, I honestly have not done any map editing yet for FS19. I took the files and lines that I could see needed and zipped them up. Please let me know if something is needed. This is not a tutorial. If you need help please feel free to ask questions and I will work with you to help as much as I can.
15 downloads
- oxygendavid
- sandy bay
- (and 1 more)
0 comments
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Varitron 960 Pleasant Valley
By bdbssb in FS19 Harvesters
This was edited by request of a user to use on Pleasant Valley 19
This is my edited potato harvester with the selectable wide header. It has been edited to harvest sugar beet, onion, and carrot. I am short on time so I warn in advance I have not had time to fully test this mod. I do not usually do this so I ask for any feedback.
Onion and carrot will show up in the potato tech.
171 downloads
0 comments
Updated
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FS19_estrela32_multiSeed
By bdbssb in FS19 Implements and tools
Can be used to plant rows or as a sower
Type: Tools
Cat: Seeders
Capacity:
Seed: 10000
Fert: 15000
Plants: wheat barley canola maize oat sunflower soybean sugar beet
Does not plant sugar cane or potato
Load seed and fertilizer per image below.
1,042 downloads
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Fermenter Pack Additional Fill Type
By bdbssb in FS19 Placeables
This is simply my fermenter pack (please click link for full details if you are not familiar) edited to take alfalfa and clover. Per request I also upped the capacity to 10Mil instead of 5 Mil.
FYI if you put this palceable pack on a map that doesn't have alfalfa or clover you will simply receive a warning in the gc panel. I don't believe it will cause any other issues, just wanted users to beware. This was specifically made per request by Amata316 to use on Landownuda.
Just updated this placeable so that the Global Company warnings are fixed. I forgot when I changed the folder name it would need the language file updated. Thanks to Rebecca for letting me know about the issue.
317 downloads
0 comments
Submitted
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Global Company BD BGA
By bdbssb in FS19 Placeables
This building accepts silage, sugar beets, or corn, it produces a by-product of digestate and gives you an hourly income This building requires downloading the Global Company Script from the ingame modhub.
Cost: 30,000
Input: Silage, Corn, or Sugar Beet
Output: Money and Digestate(If you put in 1k product 1k digestate is produced.)
I'm still working on getting a better estimate on the income. As of now on the in game European map pays as follows.
Silage 1,440 per 1K
Sugar Beet and Corn 720 per 1K
This income changes per map and I still don't know if it will change with economy.
413 downloads
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FS19 Parking Test Lot
By bdbssb in FS19 Placeables
This is just a simple placeable under the decoration category. Place this mod to test your parking skills in a semi. You can do straight backing, an offset, or parallel park. If you knock the cones over you can pick them up and move them. If you want to reset them automatically simply sell the placeable and buy again, or save your game and start the game again. It is a large area so be prepared to have an open space.
44 downloads
0 comments
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FS_19_kuhnFBP3135WW
By bdbssb in FS19 Implements and tools
Version 01.01.19.03
FBP3135 baler/wrapper with windrower option
Base:
$60,000
Work width: 3M
Windrower:
$2,000
Work width: 19M
Work speed: 18mph
Wheels
Wide: $0
Narrow: $200
Narrow Dual: $200
Wrap colors added/full grid: $0
Base color: $200
Second color: $200
Wheel color: $100
Updated: 01/01/19
Version: 01.01.19.03
Sped up unloading and wrapping time. Wrap time is 6 sec instead of 15.
2,208 downloads
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Sek Autoload
By bdbssb in FS19 Trailers
This is the in game Sek 802 with the Nexus AutoLoad Script added. You must have the Nexus AutoLoad Script in your mods folder. Please use the link to download the script if you don't have it already. I am not supplying the mod here because it is requested by Nexus that you get the script there. Please note if you have an autoload truck or trailer that does not have the stand alone autoload script (script is physically in the mod) the stand alone script will disable those mods to prevent conflicts.
The trailer has a dump option just beware there is a small bug. If you have bales or pallets still in autoload mode they will not move with the bed. You simply have to manually place parts on the bed or with autoload unload the parts to the bed (center) then tension straps can be applied or product will simply slide off.
If everyone enjoys this small trailer and would like to see pallets added please contact me on my discord (click the link for an invite). I would be more than happy to add pallets or objects in. Just be able to give me an example of where to get the part. I have to know the dimensions and attributes enable to do so.
Cost is 8k
2 color selections
Rim color selection
141 downloads
0 comments
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Varitron 960
By bdbssb in FS19 Harvesters
Varitron 960
In game 470 with some added bells and whistles. This unit will harvest potato and sugar beet. Just be sure to look in the potato or sugar beet category.
Added a wide header option, capacities, motor selection, and several color options
Work speed: 12mph/19kph
Hp: 435 or 1000
Work width: 3m or 9.6m
Capacity: 20k, 50K, or 500K
Base, design, and rim color selections.
567 downloads
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Corn Header
By bdbssb in FS19 Implements and tools
Capello corn header edited
Price: $10,000
Color selction
Brand selectable decals
Capello, New Holland, John Deere, Case International
Work Speed: 22mph
626 downloads
0 comments
Submitted
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BD Draper 45'
By bdbssb in FS19 Implements and tools
45' Draper header Edit
Cost: 40,000
Color selection
Decal selection
Case, New Holland, John Deere, Massey Ferguson
684 downloads
0 comments
Submitted
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Herbicide Production
By bdbssb in FS19 Placeables
Herbicide Production
This is a placeable herbice production building. Its input and output capacities are 5 million. This pack requires downloading the Global Company Script from the ingame modhub.
Cost: 20000
Input
5% Diesel
10% Fertilizer or Liquid Fertilizer
85% Water
Output
Herbicide
561 downloads
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FS19 How to do an animation clip without a program.
By bdbssb in FS19_Tutorial vids
In this video I explain how an animation clip works, how to make it without purchasing a program, and how to add it to a Globalcompany mod.
Hit download to get the files I talk about in the video.
Link To Files
80 downloads
- fs19 animation clip
- fs19
- (and 1 more)
0 comments
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Seed Production
By bdbssb in FS19 Placeables
This is a placeable seed production building. Its input and output capacities are 5 million. This pack requires downloading the Global Company Script from the ingame modhub.
Cost: $20,000
Input: WHEAT BARLEY OAT CANOLA SUNFLOWER SOYBEAN MAIZE
Output: SEEDS
733 downloads
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BD Lime Depot
By bdbssb in FS19 Placeables
Supply this placeable with diesel and it will deliver lime to the silo. 1L of diesel outputs 200L lime.
This placeable requires downloading the Global Company Script from the in game modhub.
Cost: 20,000
Diesel Capacity: 250K L
Lime Capacity: 5 Million L
585 downloads
0 comments
Submitted
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FS19 CR1090 BD
By bdbssb in FS19 Harvesters
The New Holland CR1090 BD edited.
The pipe will unload even in the back position. This comes in handy if you want to unload in to a sell point or at a silo. I also added tracks to the back, or you have the option to have all wheels or duals.
Cost: 43,000
HP: 2000
Speed: 60mph
Capacity: 100.000
Color Selectable
Rim Color Selectable
1,247 downloads
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Quasar HS16 Forage
By bdbssb in FS19 Implements and tools
This is the Quasar HS16 corn header edited to attach to a forage harvester. It's a bit wider than an ordinary header, it's colorable, and sped up.
Cost: 10000
Working Speed: 21 mph
557 downloads
0 comments
Submitted
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BD X Disc 620 Poplar
By bdbssb in FS19 Implements and tools
This is the Krone x disc 620 configured to cut poplar. It has been customized to be colorable, decals change color with design as well.
Cost: 10000
Working Speed: 21 mph
402 downloads
0 comments
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BD BigX
By bdbssb in FS19 Harvesters
BD Big X
In game big x with some upgrades. This forage harvester can hold product so no tipper is needed until it is full.
Base cost: 51000
Choice of Mud or Turf tires
Front duals, All duals
Color selectable (decals change color)
HP: 2000
1,031 downloads
0 comments
Submitted
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Pig Food Production
By bdbssb in FS19 Placeables
This is a placeable pig food production building. Its input and output capacities are 5 million. This pack requires downloading the Global Company Script from the ingame modhub.
Cost: 20,000
Input:
75% Grain (corn, wheat, barley)
20% Protein (soybean, sunflower, canola)
5% Root Crop (sugar beet, potato)
Output: Pig Food
526 downloads
0 comments
Updated