WrinkleysRule Posted March 31, 2023 Posted March 31, 2023 This is an updated standalone version of the original script by Stegei (Giants CEO) that prints the Layer Data to a text file (Layer_Data.txt) in the map root folder Handy easy reference for scripts that require texture layer data such as the FoliageCreator script (https://ls-modcompany.com/forum/thread/6525-fs19-ge-script-foliagecreator/) and the Terrain Paint R scripts ( Installation Unzip the file and copy paste the contents into C:/Users/Your Computer Name/AppData/Local/GIANTS Editor 64bit 9.0.3/scripts folder To use, Open map in Giants Editor , open Script Editor (Wnidow-Script Editor) and select the Terrain Layers 2 script and insert your map name and execute A print out of your Terrain Texture layer details will appear in the GE console window and a Layer_Data.txt file with this data will be created in the map root folder Terrain Layers 2.zip
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