Wrinkley WrinkleysRule Posted March 31, 2023 Wrinkley Share Posted March 31, 2023 This is an updated standalone version of the original script by Stegei (Giants CEO) that prints the Layer Data to a text file (Layer_Data.txt) in the map root folder Handy easy reference for scripts that require texture layer data such as the FoliageCreator script (https://ls-modcompany.com/forum/thread/6525-fs19-ge-script-foliagecreator/) and the Terrain Paint R scripts ( Installation Unzip the file and copy paste the contents into C:/Users/Your Computer Name/AppData/Local/GIANTS Editor 64bit 9.0.3/scripts folder To use, Open map in Giants Editor , open Script Editor (Wnidow-Script Editor) and select the Terrain Layers 2 script and insert your map name and execute A print out of your Terrain Texture layer details will appear in the GE console window and a Layer_Data.txt file with this data will be created in the map root folder Terrain Layers 2.zip Link to comment Share on other sites More sharing options...
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