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Posts posted by ncraiders
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Tree maverick
Originally this mod was started as just a minor upgrade to the bruks to fix the major texture issues. I worked with Bigdaddy in the beginning to help me fine tune it. After working on it i decided to just replace the entire model itself. So i made a new box for it and cut the pipe and crusher wheels off existing giants equipment. I continued to tune it after that. I asked BDBSSB for help on some texturing and he kindly helped me get the new box textured properly. I then had him help me add a motor and wiring, and also had him add in new frame attacher options based on attachment type you want to use. After that he helped me do some final tuning in the xml at which point there was nothing really left of the original xml file as we had redone 95% of it.
We decided to dedicate the mod to a fellow mod maker named Maverick74 that has made maps in fs17. We have not been able to get ahold of him in the last 6 months so it was decided then to dedicate this new mod to him. Though we hope nothing has happened to him.The stump grinder is on the bottom of tree maverick. if you lower it enough you can just drive forwards to grind the stump without having to lift the machine.
Mod Store Options:
- Selectable attachment type
- Selectable Maverick74 logo (visible or not)
- Selectable main color
- Selectable design color: decals
- 4 capacity options: 50k default, 500k, 1 million, and 3 million. Capacity upgrades have a cost to purchase.
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Submitter
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Submitted10/31/2020
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Category
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CREDITSNcraiders, BDBSSB, Bigdaddy012678, Dimanix (Original Bruks Creator)
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On 10/15/2020 at 11:31 AM, hiddenm00 said:
So I haven't heard anything about Jorans Farm for FS19 is there any plans to convert it to FS19?
Sorry currently that i know of none has heard from Maverick74 since the beginning of April at the latest. I have tried contacting him through different methods with no success. The map was being worked on but with no contact i have no idea if he is even able to continue working on the map update or not.
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Hulk Truck Pack
To refuel the tanker truck only put the cab into the fuel trigger. If you want to fill the tank only have the tank in the trigger. if both the cab and tank are in the trigger it will only try an fill the trucks fuel tank and not the tanker portion.
This is a truck pack with the following trucks.
- Tipper Truck Capacity: 48000 Capacity options: 500k, 1 mil, or 3mil
- Tanker Truck Capacity: 30000 Capacity options: 500k, 1 mil, or 3mil
- Slurry Spreader Truck Capacity: 30000 Capacity options: 500k, 1 mil, or 3mil
- Mnure Spreader Truck Capacity: 32000 Capacity options: 50k, 100k, or 200k
- Flatbed Truck
- Wood Truck with optional autoload
- They also have 3 tip speed options default, fast discharge of 100k, and super discharge of 250k
- Tanker Truck can haul any liquid that is in the folowing catagories LIQUID, SLURRYTANK, or SPRAYER
The trucks have the following:
- 4 engine choices
- color selection
- added work lights to the rear
- The slurry spreader truck has a 32m working width with a reduced usage amount on digestate and liquid manure.
- The manure spreaderhas a 32m work width and has a reduced usage when spreading
- Choice of 4 wheel options
The choice was made by me to not have a rear hitch and i will not add them to the trucks.
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Submitter
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Submitted03/02/2019
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Category
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CREDITSGiants NcRaiders, BDBSSB(New store images)
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On 1/25/2019 at 10:33 PM, PAPASMURFMODDING said:
HELLO PAPA SMURF MODDING HERE there is a couple of flex bars on the header that are in the air.
Thanks for pointing that out. Here is the thing with that both those bars and the wires can act up at times. it isn't something i can fix as everything is setup properly on the header it just goes out of wack when folding and unfolding at times. I have looked at it a few times just to make sure i didn't mess something up and everything is done properly. I have even had it not move those part one time then a few days later when i am using it again the parts move properly and go back into the proper position.
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Big Bud Pack
This is a pack with modified Big Bud tractors.
- I added color selection to the tractors and the rims
- I added a second engine setup to both of them that adds both more hp and a bit more speed to them
- I also added compacting scale to them so they compact better than default ones do
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Submitter
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Submitted01/12/2019
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Category
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CREDITSGiants, NcRaiders
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FS19_Triple Wide T4-40 Pack
This is a modified T4-40 harvester and header setup. I made the headers 16.7m wide and foldable. I added potato and sugarcane to the beet harvester and made seperate headers for all 3 crops. I added decals to the back of all the headers to help tell them apart. I raised the capacity on the T4-40 to 60,000 and sped the working speed of the headers up to 12mph/20kph.
I made a separate T4-40 harvester and header setup just for cotton.
- I lowered the price of the T4-40 cotton harvester to be were when the header is bought with it it is slightly cheaper than the ingame cotton harvester.
- On the cotton harvester there is no unloading effect from the belt as giants never ment cotton to be a loose product like i made it.
- I modified a semi trailer and a trailer designed to be pulled by a tractor to hual all the crops that the pack can harvest.
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Submitter
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Submitted01/12/2019
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Category
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CREDITSGiants, NcRaiders
{Support}FS17_Joransfarm
in FS17 mod support
Posted
I have jsut updated the maps description page with the link to the addiction mods that are required. i could be wrong as i have not played the map in forever but the ferry i believe is built into the map it jsut requires you to purchase it and drive it to the area. I can't remember whta catagory it is in tho.