Jacer_Shepherd
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Posts posted by Jacer_Shepherd
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On 2/7/2021 at 4:24 AM, WrinkleysRule said:
Sorry I can't help you with the Spline street constructor as I have never used it, I create roads either by importing the whole terrain into belnder and working on it there or use a spline exported in GE (seperate spline script ) as a csv file (csv importer only works in blender 2.79) and imported into blender converted to a curve then use the array modifier to create the road.
Is there a post that explains HOW to import the whole terrain into blender? That sounds intriguing
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I've got my SRTM in Microdem, have made the zRange adjustment, changed from color to grayscale. But that's where I run aground.
File>Save DEM/Grid > Geotiff -- When I drag the file into Google Earth it is just a dumb overlay file. As soon as I move anything on the map, it just floats out of place.
Ideally I would use the Quick to Google Earth and let the 2 programs handle the intermediate details, but I do not know where to find that option. I don't see EXPORT anywhere under FILE or any other menu. Help?
DEM's and Borders the Easy Way
in Mapping
Posted
You can look at Morris as an example of a 12km playable area hosted on a 16X map. It is on itchio. Just Google/Bing: FS22 Morris Manitoba Map