BennoBlocksberg
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Posts posted by BennoBlocksberg
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hi Wrinkley
i have a qustion, i want use this tool for fs22 buldings texture. so my problem is the specular. i thought i could use the output of ProbertyMAp options for the specular..... but it looks more blue then the neongreeen from giants... how do you make the specular for buldingtextures ?
thanks a lot
cheers Ben
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now i got it very nice that tool, love it
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another question, i am looking for a spline script was plancing object offset to the left or right side.?
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thank a lot works fine👍
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hi, thankx for your answer. i tried, but is not working. i think the soulution can be in downscale the texture_weight maps of a half, but i wan't do this.
maybe there is a solution in the script inself, also in the editorUtils.lua maybe change only one number
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Creating PBR (Physically Based Rendering), POM (Paralax Occlusion Map)Textures
in Mapping
Posted
😀 thanks for your help, works the best!!!