Equipment
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If you have ever added a wheel to a part that folds then you have probably ran in to the issue of the wheel moving but the wheel collision not? If you figured it out great, if not here ya go. The issue is the wheel has to be called out in the moving tool area. I am going to copy some lines in from a plow that thumper was having issues with. I helped him via a dm in discord. So the key here is to know the part that is moving in the animation and the wheels that are in that part. If you are using cylinder parts or not it will matter as well. In the example the first 2 parts have cylinder parts (parts that move with a reference). The last part is just a movin…
Last reply by bdbssb, -
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First off I would like to thank TWAN in the FS19 discord channel for explaining to me how to do this. Without their help, I wouldn't be able to share. In this video I explain how I make a vehicle decal. The biggest point of the video is to show how to get rid of the infamous "TEXCOORD1" missing attributes. I show how to add a second uv map in blender and assign a specular image.
Last reply by bdbssb, -
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In this video I show how simple it is to add rim/wheel color to the store option. However, I also show you how to fix issues. For example some dynamic wheels may have an override color, or most importantly, some tracks have to be edited. This process can be used on other objects as well. In order to do so you have to utilize blender, and understand the udim system FS19 is using. If you are not familiar with udim, please watch my udim video.
Last reply by bdbssb, -
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In this video I "attempt" to explain the new UDIM material system Giants is using in FS19. I keep saying material, material, but I should be saying everything is sharing the same material, however because of uv location the “TEXTURE” changes.
Last reply by bdbssb, -
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In this video I show how to add color and secondary color lines to the xml. I also show how to add materials if they aren't in the xml by default.
Last reply by bdbssb, -
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This is a beginner guide in FS19 on how to pull an in game piece of equipment out of the data files and edit it.
Last reply by bdbssb,