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Just in case anyone still doesn't know how to fix the error in this script, I'll provide one method below.

 

Create a local copy of the script:

Go to the GE installation folder: C:\Program Files\GIANTS Software\GIANTS_Editor_10.0.11\scripts\map\placeables.

Copy the file PlaceableToolkit.lua.

Paste it into your user folder: C:\Users\[Your_Username]\AppData\Local\GIANTS Editor 64bit 10.0.11\scripts.

 

Open the copied file with a text editor (e.g., Notepad++).

Find line 363 (or similar), which should look like this:
i3dFilename = Utils.getFilename(i3dFilename, self.settings.modFolder .. "/")

Replace it with the following block:

 

if i3dFilename:sub(1, 1) == "$" then i3dFilename = gamePath..i3dFilename:sub(2) else i3dFilename = self.settings.modFolder.."/".. i3dFilename end

 

Save the file.

 

When running the toolkit in Giants Editor, ensure the Mod Folder field points directly to your map's directory (e.g., D:\FS25_mods\MyMapMod), not the global mods folder.

The Placeables XML path must point to your map's specific XML object configuration. 

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