Rita Posted January 21 Posted January 21 I've integrated the mod into the map. (AlmostΒ π) It's a standard bulk buying station. Everything is identical to the limeStation_PLACE from the US map. Same groups, same user attributes, everything is written in the same way in placebles.xml, storeitems.xml, etc. Only the bunker (the buying station itself) and, respectively, the paths to its files have been replaced. We log into the game. The bunker is there π, but there's no icon or hotspot πͺ. (The bunker is on a non-buyable farmland.) We go into the construction menu, buy an identical bunker, place it on our land, and the icon is there. The log file is clean. A question for the experts: what did I do wrong or haven't done yet that caused my icons and hotspot to disappear? I've been struggling for days now, I've tried everything. The only remaining options are witches and shamans, but I'm afraid they don't know FS25 yet.Β π€£
Rita Posted January 21 Author Posted January 21 So, we had a heart-to-heart talk with the AI and decided that the farmland under this object needs to be updated in farmlands.xml with the spell defaultFarmProperty="true." A couple of strikes of the drum, and it works. π
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