dodgeviperstorm Posted July 26 Posted July 26 Hi, This is the only error i am getting (i want it to be tested for console too) <testGroup name="ShaderCheckEditor" passed="False"> <editorPath>C:/Program Files/GIANTS Software/GIANTS_Editor_10.0.6/editor.exe</editorPath> <!--This particular check is only relevant if you plan to release the mod on consoles.--> <!--If the mod is meant to be released on PC only, you can ignore the warnings.--> <noReport>report file from editor could not be loaded</noReport> </testGroup> Is this because i used a custom texture for the ground?
WrinkleysRule Posted July 27 Posted July 27 It normaly means you have a custom shader in your map and not one of the base game versions, replace any custom shaders with ones from the base game data/shadert folder.
dodgeviperstorm Posted July 27 Author Posted July 27 sad times hoped could use it but will replace with games Thanks so much
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