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Posted

Hi,

 

This is the only error i am getting (i want it to be tested for console too)

 

<testGroup name="ShaderCheckEditor" passed="False">
                <editorPath>C:/Program Files/GIANTS Software/GIANTS_Editor_10.0.6/editor.exe</editorPath>
                <!--This particular check is only relevant if you plan to release the mod on consoles.-->
                <!--If the mod is meant to be released on PC only, you can ignore the warnings.-->
                <noReport>report file from editor could not be loaded</noReport>
            </testGroup>

 

Is this because i used a custom texture for the ground? 

Posted

It normaly means you have a custom shader in your map and not one of the base game versions, replace any custom shaders with ones from the base game data/shadert folder.

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