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Posted

Hello there! 

I'm new at creating maps and looking for someone to help me out with some things. Like setting height to a spline.

I have created a new spline and with the "spline height panels 25" script I'm hoping to raise the terrain among that spline line. But when I do, I get cone shapes on every spline point (see images).

Looking forward to get some help! Thank you!

height settings.png

viewport.png

Posted

I have tried to specify centre width, but that also didn't work (played with all variables, none made any difference). I also looked into all the tutorials before coming here to ask for some help.

Schermafbeelding 2025-01-04 121026.png

Posted

No problem in setting the height using that script,

splineHeight.thumb.png.8ae8f6a994320d6f46dbee6a3f41897e.png

 

But I have just noticed you have somehow managed to Scale the spline (This section is normally greyed out so adjustment cannot be made) , a spline should not have any Rotation or Scale if any is set then you must Freeze Transform both Rotation and Scale

Edit - Freeze Tansformations -- and select Rotation and Scale (NOT translate)

splineHeight2.png.a2c5108545239d8cfd3bc084eb4d385c.png

Posted

good question, I did create it in GE, afterwards I was trying a zillion things, I moved it with the cursor also, idk if that maybe scaled it? Program has crashed a few times while I was testing different things. This is the 3rd spline I have made I think, I'll try to repeat some moves I can remember I made and maybe find how I scaled it.

edit:  I found out how, look at the image, in the yellow circle you'll see a red square, when you just create a spline and start pulling that red square it scales it.

Schermafbeelding 2025-01-04 130846.jpg

Posted

I see, thats interesting and is going to cause a few problems if not addressed by Freeze Transformating before using any scripts, in Giants Editor 9.0.6 you could only move the spline .

This probably a result of the scaling being allowed on the SpineSurface mesh and Giants not restricting it when using a normal spline.

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