Wrinkley WrinkleysRule Posted March 4, 2022 Wrinkley Share Posted March 4, 2022 Create your own in Blender, I gave you some links in a previous post and you said "thank you for the refresher" so I presume you will have no problems creating and texturing a roadway to your own specifications. Link to comment Share on other sites More sharing options...
phillywonka Posted March 9, 2022 Author Share Posted March 9, 2022 So I'm using the spline height script you have and I've lowered the spline just a bit so it doesn't cover my roads and I end up with this... Link to comment Share on other sites More sharing options...
Wrinkley WrinkleysRule Posted March 9, 2022 Wrinkley Share Posted March 9, 2022 Did you first set the terrain height for your roads and then use that spline to create the road system in Blender ? As you are now trying to use a spline to adjust your terrain after creating the roads then it appears you didn't, I suggest you align your spline to the roadway correctly and then use the script or use the terrain sculpt tool to correct your mistakes From the tutorial "In the next image I have used the TerrainHeight by spline script to level the terrain ready for the road," Another point, you have set the spline to -0.1 in the scenegraph but what settings have you put for mHeightOffset in the script (if using the modified Set Terrain Height script not the editor default one) Link to comment Share on other sites More sharing options...
phillywonka Posted March 11, 2022 Author Share Posted March 11, 2022 Whats the best way to deal with interesections on a slop like this? Link to comment Share on other sites More sharing options...
Wrinkley WrinkleysRule Posted March 12, 2022 Wrinkley Share Posted March 12, 2022 Create a suitable junction in Blender Link to comment Share on other sites More sharing options...
phillywonka Posted March 22, 2022 Author Share Posted March 22, 2022 What would cause some roads to be tilted to the side. The terrain is flat but yet the road is under the terrain on the left side and sticking above the terrain on the right side. Link to comment Share on other sites More sharing options...
Wrinkley WrinkleysRule Posted March 22, 2022 Wrinkley Share Posted March 22, 2022 (edited) Given your previous "problems" and as you haven't bothered to give any translation settings for that road I would suggest A. Incorrect terran height adjustment B. Incorrect road translation/rotation adjustment (in GE or Blender) C. Both of the above. Edit : In your image it would appear you have an aerial roadway in the distance which appears to slope in the same direction as your road over the 'flat terrain'. Edited March 23, 2022 by WrinkleysRule added information Link to comment Share on other sites More sharing options...
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