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Camil

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Posts posted by Camil

  1. Hi, thank you for this great tutorial and time spent to write it. 

    I have a question related to the border; I did many time the full workflow but the results is very bad. I am working on a 2k map with a hilly border. 

    I get the correct shape and adjust the texture to get a full continuity with the map, but when I load the results in GE or in game, the faces of the mesh are visible. I have tried to play with the metalness to mask it but it remains visible and the result is awful. Any idea how to fix that, adding subdivisions? but it will generate a massive file or is it a problem of UV?

     

    thank you in advance 

  2. Hi 

    I created a 10x map using 4097 dem with pixel at 2.5. 
    all the gdm files are at 8192. 
    I completed the map and started the test. I discovered an issue when I use season 

    kind of crosses appear on my fields characterized by higher crop maturity. I enclosed captures to explain this phenomenon. Need your help I don’t know if it s a Pb of file size, script or other. 
    thank you in advance 

    42EF1709-67CF-42B9-A725-87BEEAF94DB5.png

    F2BBD745-A350-49D3-BE79-848A3AE4F8F7.png

    87FF06F9-6EBE-4B60-8E85-0DB518BF5A28.png