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ncraiders

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File Comments posted by ncraiders

    Hulk Truck Pack

       1,374    4
    On 12/14/2019 at 7:08 AM, PAPASMURFMODDING said:

    love the  mod and  the  new updates great work as always  if possible could you add a flatbed to the  pack then it be  cover all end and needs of doing factory  work please and thank you 

    If you are talking about autoload for bales and pallets, i made the choice not to add it to the flatbed as i had a ton of issues with it not working properly.

    Hulk Truck Pack

       1,374    4
    On 12/14/2019 at 7:08 AM, PAPASMURFMODDING said:

    love the  mod and  the  new updates great work as always  if possible could you add a flatbed to the  pack then it be  cover all end and needs of doing factory  work please and thank you 

    There is already a flatbed truck in the pack. 

    FS17_Joransfarm

       550    14

    The map is currently being worked on but there is still a good amount of stuff that he needs to do to the map before he will release it.  Adding and testing all the factories to make sure they work takes alot of time to do.  Not to mention updating things to better match the FS19 stuff.

    • Like 1
  1. 5 hours ago, ncraiders said:

    i will dl that map and test it out to see what is going on.

    i downlaoded the map that hsd the same name as part of the silo name.  I went ingame to test the silo, I found the silo location using the xml and when i went to test dump there i couldn't even get a default ingame tipper with wheat in it to register the tip location.

  2. 2 hours ago, wijba said:

    So this should work?

    it will take a while for it to download  tho as the only link i could find for the map with the name the silo has has poor download speeds.  In the mean time  I have compared your storage section to a silo that has cotton working with it and i see no issues in your silos storage section.  Is the silo built into the map itself or is it one that is a placeable you have to buy?  If it is a placable one try moving cotton to the beginnign fo the following section then go back inot the map and check the placables and make sure that the cotton shows up in the store as an icon like the rest of the filltypes do. Cotton should appear first in the store list fo filltypes for the silo if it doesn't than the map might be using a different xml for that given silo.

    <specs>
         <capacity>5000000</capacity>
         <fillTypes>cotton wheat barley oat maize canola sugarCane sunflower lime seeds woodChips soybean dryGrass_windrow Grass_windrow straw forage chaff fertilizer </fillTypes>
    </specs>

     

    If you would like you can direct msg me on here as i do have a large ingame silo that has cotton in it and was working the last time i used the silo.

  3. 2 hours ago, wijba said:

    So this should work?

    <storages>
            <storage node="0|2" fillTypes="wheat barley oat maize canola sugarCane sunflower lime seeds woodChips soybean dryGrass_windrow Grass_windrow straw chaff fertilizer cotton" capacityPerFillType="5000000"/>
        </storages>

     

    It doesn't!

     

    SiloKandelin.xml

    i will dl that map and test it out to see what is going on.

    • Like 1
  4. 4 hours ago, wijba said:

    I tried to add cotton to the silos on our farms. but they didn't take it to store. Do I have to change more than add the filltype "cotton" to filltypes in the silo? (XML)

    if the silo is setup with fillTypes= then you should only have to add it to the list of filltypes.

    if the silo is setup with fillTypeCatagories= then just adding cotton wont work.  You would need to change it to fillTypes and manually add in all the filltypes/

  5. 7 hours ago, werdo_uk said:

    Is it possible to make this harvest carrot,onion,hops,tobacco. Please 

    Seeing as i don't have a map with those crops I won't be making it possible to harvest those crops.  It takes a decent amount of time to tweak and test the headers and harvester for the various crops and i dont wanna start making setups for people that want crops added to it as it just chews up to much time i could be putting into other things.  I hope you understand.

    • Like 1
  6. 2 hours ago, EUROFARMER said:

    NcRaider, can you also make a Triple Wide for Ropa ?

    I have looked into it yes but found that the header type is really not setup to make a folding header look even slighly decnt.  So i have opted not to do a ropa setup as i want the headers to fold to save space.

  7. On 1/30/2019 at 2:58 PM, EUROFARMER said:

    Good mod mate, but I am wondering why you included the cotton header.  If I use T-40 for cotton, then I am wondering how to bale it 🙂

    Do you have any suggestion?

    It was ment to be used to sell loose cotton to the spinnery.  I wanted something a bit wider to harvest cotton with and also allowed me to not have to mess with the bales.  The only thing is that loose cotton does not have a tipping effect even tho it comes out of the harvester.