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bdbssb

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Posts posted by bdbssb

  1. FS22 Magnon Stone Picker


    Update 03.11.23.01 Updated some modDescription to see if it helps with some server issues.

    Update 26.012.22.01 Lowered ground ref to help issues with pickup.

     

    This is the popular Magnon loading wagon with the windrowers converted into a stone picker.

    $132,500

    50k/100k/250k capacity option

    Rim color, base and secondary/decal color option.

    Work speed of 15mph

     

    Huge thanks to grabbylatoosh and dogface for the testing and suggestions.

     

     


     

  2. FS22 Chemical Plant


    Update 16.01.23.01 Moved liquid loading away from silo trigger.  Also notice I had an issue with icon textures, now fixed.

    Update Version 04.11.22.01 Sped up bale deletion.

    Update Version 03.11.22.01 Added bale trigger to input.

     

    This production plant will pump water with the use of diesel, produce diesel and digestate from silage, produce road salt from diesel and water, produce herbicide from water, digestate, diesel, and road salt.


     

  3. FS22 Impress 185 Wr BD


    Update version 29.01.22.01 

    Per a request by roar in my discord channel I added a buffer chamber to the baler so that now there is no need to stop you can just keep baling, depending on how much grass is on the ground it may slow down to match the timing of the chamber.

    This is the in game Impress 185 round baler wrapper with the added windrower arms and silage additive.  Silage additive only works with grass it adds 5% yield.  The speed is cranked up a bit, for a hired worker to work the best I suggest setting your cruise to around 13MPH if not the worker will not stop quick enough and leave product.

    Huge thanks to Grabby again for testing along the way.  Also I would like to be sure to thank HungryCow Design for making the second windrow array image for me, without it I would not have been able to get effects to work on both sides.  Another side note.  This isn't my original idea.  I found a wagon from FS15 that I believe dates back pre FS13 called the drake wagon.  This loading wagon is based off that beast.

     

     


     

  4. FS 22 SB 1290 Windrower Wrapper Pack BD


    Live

    Updates

    07.12.22.00

    After converting the Nova Cat mowers I decided to add the option to remove windrowers on the baler.  Just a heads up the first time you load you game save with an old baler on the map it will give you a warning about config settings (I added), however once you save the game and re open the warning will no longer be there.

     

     

     

    02.11.22.01

    Added a hitch to the baler and added a sped up wrapper.

    If you had the sb1290 bought it will by default now have the hitch, if you don't want the hitch you can upgrade it in the shop to remove it.  Again in the shop default is with the draw bar, it is an option to remove it.  The wrapper in the pack can either be found by hitting the combination under the baler or simply look for the modded Kuhn 4014.

    31.12.21.01 Now live, added sounds for windrow arms.

    29.12.21.01 Added siliage additive option  (gives you a 5% boost in yield with grass only)

    27.12.21.02 Removed  light in i3d causing warning

     

    This is the SB 1290 (square) baler with some bd upgrades.  Simply it has windrowers added to it to widen your work area to 20 meter.  Also has the option for silage additive.

    Silage additive adds 5% yield to grass only.

    Again please give me feedback and I hope you enjoy.

     

     

     


     

  5. Magnon Windrow BD


    Update 08.12.23.01

    Added decal color so that they are not switching material with design.

    Update 07.12.23.01

    Magnon Windrow BD

    Version 07.12.23.01

    Per request by Truzedo I have made some changes to this mod.  I usually don’t add huge capacity options, but I have had several requests and have seen many streamers with edited versions.  So here you go.  Major update I suggest selling your old one before adding this version.  It should convert over, but you may lose material or get some initial warnings.  There are 4 capacity and unload speed options, each option has to be selected independently in the store.

    Base Cost 132500

    Option to add or remove windrowers no cost (windrow effects)

    Capacity

    50K - Free

    100K – 2000

    500K – 10000

    1M – 70000

    Discharge options free (when matched up correctly the unit will empty in around 10 seconds)

    5K LPS

    10K LPS

    50K LPS

    100K - LPS

     

    Update 26.12.22.01 Lowered ground ref to help issues with pickup.

    Update 22.12.22.01 Added the ability to remove windrowers.  If you already have one of the units purchased you should be ok I just suggest after inserting the update that you open the game, save the game, then open again.  The first time opening your game save you will receive some warnings about effects and the windrowers will not show effects, however after the save and reopen the warnings will go away and everything will work.

     

    Update 30.12.21.01     Made loading area for silage additive a little larger for production of silage additive in the fermenting pack added on 30.12.21

    The loading wagon is live!!!

    Huge thanks to Grabby again for testing along the way.  Also I would like to be sure to thank HungryCow Design for making the second windrow array image for me, without it I would not have been able to get effects to work on both sides.  Another side note.  This isn't my original idea.  I found a wagon from FS15 that I believe dates back pre FS13 called the drake wagon.  This loading wagon is based off that beast.

    This is the Magnon 530 with some bd upgrades.  It has the option of 200,000 capacity with or without silage additive, or 500,000 with or without silage additive.

    I have added the windrowers everyone has loved in the past however in FS22 I decided to add windrow effects.  The effects will only work for hay, grass, and straw.  The wagon picks up silage, straw, hay, grass, and chaff.

     

     

     

     

     


     

  6. FS22 MultiSilo BD


    Update 16.01.23.01 PLEASE READ

    If you have Silage additive in this silo please move it to another location before update or you will lose it.  I added silage additive to a category so that there wouldn't be a need for 4 triggers.

    I added a second unloading point like I did to the fermenter silo to help with auto drive issues and trailers that may load multiple products.

     

    Update version 04.11.22.01 added bale trigger for silage, hay, straw, grass, quick bale deletion too.

    Update version 09.01.22.01 added refuel trigger for equipment.

    Update version 31.12.21.01 enlarged liquid triggers, added silage additive to storage.

    This placeable silo will accept anything.  Solid and Liquid.  (I left grapes out for now, it was causing huge lag on my system when unloading/loading them, if requested I can do a private edit, its simply adding trainwagon in to the categories.)

    I suggest you have an even area to place it.

    If you are having issues finding a trailer that will hual and load with all liquids check out my FERMENTER PACK it has the in game MK8 edited to haul all liquids and it will transfer as well as fuel equipment.  I have also added the small saddle tank and a service trailer to that pack.


     

  7. Alfalfa From Sandy Bay


    This is not a map

    First off these files and entries are from Sandy Bay by OxygenDavid off of Farming Simulators Mod Hub.  Full credits goes to him or where ever he found those files.  I simply pulled info to help someone who was asking for the files needed to add alfalfa to a map.  I warn, I honestly have not done any map editing yet for FS19.  I took the files and lines that I could see needed and zipped them up.  Please let me know if something is needed.  This is not a tutorial.  If you need help please feel free to ask questions and  I will work with you to help as much as I can.


     

  8. Cotton Poplar Harvester Addon


    This is an addon that needs global company to work properly.  With the edited draper header included in this mod you will be able to harvest poplar and cotton with any harvester large enough to handle the draper.  Not only will a harvester harvest cotton and poplar but any tipper that hauls bulk material will now be able to haul and unload cotton properly.  Other harvesters and headers will deal with cotton however there is usually issues with pipe and other unloading functions along with the need to have edited tippers.  This mod is designed to fix those issues.  I added logos on the sides of this header as well so it is easier to know it is the cotton poplar header not to be confused with other draper headers.  This header also has color selection along with brand decal selections like my other draper edit.


     

  9. Varitron 960 Pleasant Valley


    This was edited by request of a user to use on Pleasant Valley 19

    This is my edited potato harvester with the selectable wide header.  It has been edited to harvest sugar beet, onion, and carrot.  I am short on time so I warn in advance I have not had time to fully test this mod.  I do not usually do this so I ask for any feedback.

     

    Onion and carrot will show up in the potato tech.