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Version 31.10.20.05
2,072 downloads
Originally this mod was started as just a minor upgrade to the bruks to fix the major texture issues. I worked with Bigdaddy in the beginning to help me fine tune it. After working on it i decided to just replace the entire model itself. So i made a new box for it and cut the pipe and crusher wheels off existing giants equipment. I continued to tune it after that. I asked BDBSSB for help on some texturing and he kindly helped me get the new box textured properly. I then had him help me add a motor and wiring, and also had him add in new frame attacher options based on attachment type you want to use. After that he helped me do some final tuning in the xml at which point there was nothing really left of the original xml file as we had redone 95% of it. We decided to dedicate the mod to a fellow mod maker named Maverick74 that has made maps in fs17. We have not been able to get ahold of him in the last 6 months so it was decided then to dedicate this new mod to him. Though we hope nothing has happened to him. The stump grinder is on the bottom of tree maverick. if you lower it enough you can just drive forwards to grind the stump without having to lift the machine. Mod Store Options: Selectable attachment type Selectable Maverick74 logo (visible or not) Selectable main color Selectable design color: decals 4 capacity options: 50k default, 500k, 1 million, and 3 million. Capacity upgrades have a cost to purchase.10 points -
Version 25.06.23.01
660 downloads
25.06.23.01 Update Added the mks32 semi trailer (with hitch), added hitch to the mks8, added selectable material to all tanks (select material then color separate). Also changed some gui descriptions in the production menus to match the fermanure setup. 06.02.23.01 So sorry for just noticing this but original speed on this was horrible. I upped from 10k on fermenting per hour to 125K which is comparable to the FS19 version. I will look at the other buildings for adjustments as well. 14.01.23.01 Large update Videos below Since adding the fuel tank to the fermenter placeable it has had 3 loading triggers but 2 have been on top of one another and the 3rd is by the fuel tank for equipment refuel. However some time back viper was asking me about issues using autodrive and loading unloading. I think after spending some ingame time I may have figured it out. I have now moved one of the loading triggers off to the side, I think the 2 triggers being on top of one another was causing the issue. I added a service trailer it is simply the thunder creek from in game however it will load everything including liquid. Both the small additive tank and large tank that were previously included will now haul all liquids, fill and overload to other equipment as well as refuel equipment. The thunder creek trailer works the same as the two tanks however because it can be filled with anything it can fill seeders with seed, solid fertilizer, or liquid fertilizer. ALSO I did some xml work that will cause any trailer in game to now haul silage additive, I did this so you would not need a stand alone tank. If anyone has any issues with this new update please let me know asap. I have much faster response time on discord My discord invite. Update Version 04.11.22.01 Sped up bale deletion Update Version 03.11.22.01 Added bale trigger to input. Update Version 08.01.22.01 added a trigger next to the small fuel tank to refuel equipment Update Version 31.12.21.01 added mass update false to towable tank. Enlarged liquid trigger on output of silo. Update Version 30.12.21.01 Added silage additive to production line takes liquid fertilizer and digestate to make silage additive. Also edited the small sprayer tank to haul the silage additive (could not add to other tank because additive is not in category). The tank is found in the misc category. The small tank will overload to balers and loading wagons. I expanded the additive fill area of the magnon windrower wagon to fill directly from the production building easier. Fyi sialge additive adds about 5% yield to grass only. This fermenter uses the in game production lines. It will produce Silage from straw, chaff, grass, or woodchips. The silo will store the silage or you can start secondary productions with the made silage or silage dumped in to the silo. Silage will produce fertilizer, liquid fertilizer, or diesel. When producing these products it will also produce a small amount of digestate. The silo will also store all products involved with production. Included with the pack is a trailer found in the misc section. It is the MKS8 small trailer modified to accept all liquids in game. It will dump in to the silo, load from the silo, or fuel equipment. I havent tested all equipment however i was able to fill the aeon 5200 from the silo and tank. Per 30.12.21.01 update a small tank was added to haul silage additive as well. TO USE PRODUCTION To get to productions hit P and go down to the dashed lines thenselect construction, then production. If you have no other production mods it will be all the way to the right and named fermenter. Once you put material in the silo you will need to activate the production. To do this hit escape and click on the production icon, i believe its right under contracts. Then you simply select each line and hit activate on the bottom. 1 (17).mp4 1 (11).mp4 1 (12).mp4 1 (13).mp4 1 (14).mp48 points -
Version 8.12.19.2
1,372 downloads
To refuel the tanker truck only put the cab into the fuel trigger. If you want to fill the tank only have the tank in the trigger. if both the cab and tank are in the trigger it will only try an fill the trucks fuel tank and not the tanker portion. This is a truck pack with the following trucks. Tipper Truck Capacity: 48000 Capacity options: 500k, 1 mil, or 3mil Tanker Truck Capacity: 30000 Capacity options: 500k, 1 mil, or 3mil Slurry Spreader Truck Capacity: 30000 Capacity options: 500k, 1 mil, or 3mil Mnure Spreader Truck Capacity: 32000 Capacity options: 50k, 100k, or 200k Flatbed Truck Wood Truck with optional autoload They also have 3 tip speed options default, fast discharge of 100k, and super discharge of 250k Tanker Truck can haul any liquid that is in the folowing catagories LIQUID, SLURRYTANK, or SPRAYER The trucks have the following: 4 engine choices color selection added work lights to the rear The slurry spreader truck has a 32m working width with a reduced usage amount on digestate and liquid manure. The manure spreaderhas a 32m work width and has a reduced usage when spreading Choice of 4 wheel options The choice was made by me to not have a rear hitch and i will not add them to the trucks.8 points -
Version 16.12.19.1
1,624 downloads
This is a modified T4-40 harvester and header setup. I made the headers 16.7m wide and foldable. I added potato and sugarcane to the beet harvester and made seperate headers for all 3 crops. I added decals to the back of all the headers to help tell them apart. I raised the capacity on the T4-40 to 60,000 and sped the working speed of the headers up to 12mph/20kph. I made a separate T4-40 harvester and header setup just for cotton. I lowered the price of the T4-40 cotton harvester to be were when the header is bought with it it is slightly cheaper than the ingame cotton harvester. On the cotton harvester there is no unloading effect from the belt as giants never ment cotton to be a loose product like i made it. I modified a semi trailer and a trailer designed to be pulled by a tractor to hual all the crops that the pack can harvest.7 points -
Version 12.04.20.01
3,083 downloads
Latest version 12.04.20.01 Added color decals, added chrome option for wheels. Rapide 8400W with added capacity and windrowers Cat: Loading Wagon Capacity: Standard: 100,000 Extension: 150,000 Working Speed: 30kph/18mph Price: $80,000 Major update, huge thanks to NcRaiders as always for some awesome work. He was able to get the windrowers worked in to the mod as an addon option in the store. By default the wagon will have the windrowers with a 21m width. I set the price to 78k and the addon is 2k. With all the updates, it wouldn't be a bad idea to sell and rebuy the wagon. I can't guarantee its needed, can't guarantee you won't have any issues if you don't. List of changes: Windrower option in store Color selectable rims Fixed foliage bending Added rotating parts into the color scheme, now they change color as well Upped the intake liter per hour(machine was shutting down if you went in to a large pile) Arms now have to be unfolded (another fix by NcRaiders) to start the machine (more realistic). Obviously you can't pick up material with arms folded now. Added sound to arm motors while unfold/fold.6 points -
Version 14.11.19.00
1,361 downloads
Liquid Storage Pack <version>07.10.19.00</version> Just added the ability for the tank trailers to haul all materials so now you can fill your seeders with seed and fertilizer from them as well! <version>03.10.19.00</version> Major update. Please be sure to empty and sell your fuel tanks before installing this update. I have removed the fuel trailers because they aren't needed anymore. Equipment will refuel from all tanks now. Most important the tanks will all overload and fill all in game tanks and sprayers, sorry for taking so long, I found a collision error. I also added a high capacity to all tanks as well. This is a liquid tank placeable pack that includes trailer tankers needed to transport all liquids as well. The placeable tank will be in the silo category of the store, the trailer tanks will be in the misc category of the vehicles. I also added a pin lock to the Liquid/Fuel 25 tanks. This means when the lock is activated the small front dolly will not rotate. This allows for easier backing (Pin Lock Option uses default folding buttons). Liquid Storage Price: 110,000 Capacity: 10,000,000 (per product) Fill type: Milk, Water, Liquid Fertilizer, Herbicide, Liquid Manure, Digestate, Diesel Placeable/Silos Liquid Tank 75 Price: 68,000 Capacity: 60,000 High Capacity: 200,000 ($3,500) Tires: Default, Wide Rims: Chrome, Stainless, Full color grid Body Color: Chrome, Stainless, Full color grid Fill type: All default liquids Uses categories Liquid, Sprayer, Slurrytank. As long as a map maker uses categories all liquids should be compatible. Tank will overload to other tanks, and will fuel equipment. Liquid Tank 75D Price: 75,000 (has a dolly built in, option to pin lock) Capacity: 60,000 High Capacity: 200,000 ($3,500) Tires: Default, Wide Rims: Chrome, Stainless, Full color grid Body Color: Chrome, Stainless, Full color grid Fill type: All default liquids Uses categories Liquid, Sprayer, Slurrytank. As long as a map maker uses categories all liquids should be compatible. Tank will overload to other tanks, and will fuel equipment. Liquid Tank 25 (Pin Lock Option uses default folding buttons) Price: 25,000 Capacity: 25,000 High Capacity: 75,000 ($3,500) Tires: Default, Wide Rims: Chrome, Stainless, Full color grid Body Color: Chrome, Stainless, Full color grid Fill type: All default liquids Uses categories Liquid, Sprayer, Slurrytank. As long as a map maker uses categories all liquids should be compatible. Tank will overload to other tanks, and will fuel equipment.6 points -
Version 08.04.23.00
1,902 downloads
Update 08.04.23 Added a utility trailer. Update 04.04.23 Added a drivable box truck. Walkthrough Video This pack requires downloading the Global Company Script from the in game modhub. Must be minimum version number 1.1.0.0 Important: A semi box trailer is included in the pack. This trailer must be used to pick up eggs and doughnuts. It can be found in tools/misc. This is a pack that includes 2 factory lines. A sell point, and storage building First is the coffee bean orchard, coffee bean roaster grow beans at the orchard and take them over to the roaster. Second is a doughnut production line. There is a mill that produces flour, sugar, and vegetable oil. A produce placeable that produces milk and eggs. Also very important is a semi box trailer that is included in the pack. This trailer must be used to pick up eggs and doughnts. The storage building will hold any product made or used in either factory line. wheat, barley, canola, corn, sunflower, soybean, sugarcane, sugarBeet, seeds, fertilizer, manure, coffeeBeanRaw, coffeeBean, doughnut, egg, flour, sugar, vegetableOil, milk, diesel, water, herbicide, and liquidFertilizer The sell point will only accept Coffee Bean Raw, Coffee Bean, Vegetable Oil, Flour, Sugar, Milk, Doughnut, Diesel, Fertilizer, Liquid Fertilizer, and Digestate Coffee Orchard Cost: 20,000 Input Percent Capacity Seed 5% 2.5 million Solid or Liquid Fertilizer 10% 5 million Herbicide 10% 5 million Water 75% 5 million Output Capacity Coffee Bean Raw 5 million Coffee Roaster Cost: 20,000 Input Percent Capacity Coffee Bean Raw 100% 5 million Diesel 5% 5 million Output Capacity Coffee Bean 5 million Farmer Boys Sell Station Cost: $1 Can sell Coffee Bean Raw, Coffee Bean, Vegetable Oil, Flour, Sugar, Milk, Doughnut, Diesel, Fertilizer, Liquid Fertilizer, and Digestate This placeable is found in the placeables miscellaneous tab. Factory Storage Cost: 10,000 Capacity: 50Mil per product Found in the placeables under silos. BD Produce Cost: 20,000 This placeable produces eggs from corn or wheat, and water. It also produces milk from barley, soybean, or sunflower. In addition manure is made as a by-product. To load eggs you need the Bd semi box van included in the pack. It can be found in tools/misc. Eggs are loaded up under the silo pipe. BD Mill Cost: 20,000 This placeable makes flour from barley or wheat, vegetable oil from canola, sunflower, or soybean, and sugar from corn, sugar beet, or sugar cane as well as diesel. BD Doughnut Fryer Cost: 20,000 This makes doughnuts from diesel, vegetable oil, flour, sugar, egg, milk, and water. To load doughnuts you need the Bd semi box van included in the pack. It can be found in tools/misc. Doughnuts can be loaded by the box on the end of the doughnut fryer. BD Semi Box Van Cost: 30,000 Has 2 options for capacity. 60K or 200K This trailer most importantly is needed to pickup eggs and doughnuts. It will also haul "ANY" material in the game. It will overload to seeders, sprayers, and refuel equipment as well. BD Semi Box Van W/Dolly Cost: 32,000 The same trailer and functions as the semi box van however there is a dolly fixed to the front so it can be pulled with a tractor or in tandem behind another trailer. This trailer also has an optional pin lock feature that allows you to keep the dolly from pivoting for easier backing.5 points -
Version 2.9.19.1
343 downloads
This is a pack with modified Big Bud tractors. I added color selection to the tractors and the rims I added a second engine setup to both of them that adds both more hp and a bit more speed to them I also added compacting scale to them so they compact better than default ones do5 points -
5 points
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Version 01.01.19.03
2,208 downloads
Version 01.01.19.03 FBP3135 baler/wrapper with windrower option Base: $60,000 Work width: 3M Windrower: $2,000 Work width: 19M Work speed: 18mph Wheels Wide: $0 Narrow: $200 Narrow Dual: $200 Wrap colors added/full grid: $0 Base color: $200 Second color: $200 Wheel color: $100 Updated: 01/01/19 Version: 01.01.19.03 Sped up unloading and wrapping time. Wrap time is 6 sec instead of 15.5 points -
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Version 10.04.20.00
1,684 downloads
Version 10.04.20.00 Decal fixes Version 07.10.19.00 Handling update Huge thanks to Grabby La Toosh for testing and sharing suggestions. He also did some motor and suspension work. Im sure im missing more. Bigger thanks to NcRaiders for extensive xml help, most of all fixing everything i kept breaking in the xml. I couldn't have finished this guy without both of their help. This is the Imperador 3.0 with some cool features. The machine sprays liquid fertilizer and herbicide like the default machine, however rather than just spreading fertilizer, it will spread lime as well(at a wider work width). Base cost: $165,000 Capacity: 10K liquid (herbicide liquid fertilizer) 10K solid (fertilizer lime) Work width: Liquid: 27M Solid: 42M Drive speed: 70mph Work Speed 18mph Color selectable Motor: Base 350HP $0 450Hp $3,000 550Hp $6,000 650Hp $12,000 750Hp $ 18,000 Wheel Base Narrow $0 Medium $1,000 Narrow Dual $2,000 Medium Dual $3,000 Monster Dual $6,0004 points -
Version 1.0.0
550 downloads
Why the name Joran’s Farm? Joran was a 14 year old kid who was a huge fan of my first map. He dreamed of having his own map and to learn modding himself. He was a very friendly and a smart kid who was fighting cancer. I started to work with him and we had daily contact. I started to create a map for him with his name. Some of the items on this map he created or reskinned himself. Most things and play-style on this map were his idea. Sadly he lost his fight against cancer 28 May 2018. I made the landing point on the map into a memorial for Joran. Please take a look and hold a minute of silence for him. This map requires mods that are not included with the map. You can find the mods that are required for the map to function properly here. Required Mods4 points -
Version 20.06.20.00
567 downloads
Varitron 960 In game 470 with some added bells and whistles. This unit will harvest potato and sugar beet. Just be sure to look in the potato or sugar beet category. Added a wide header option, capacities, motor selection, and several color options Work speed: 12mph/19kph Hp: 435 or 1000 Work width: 3m or 9.6m Capacity: 20k, 50K, or 500K Base, design, and rim color selections.4 points -
Version 06.10.19.00
804 downloads
This is the in game Magnum series with some upgrades. Extra power, 4 crawlers, triples, & more. Base Price: $50,000 Base Color: $100 Design Color: $50 Motor Speed: 75mph 340 CVX 500HP: $0 380 CVX 1000HP: $5,000 Wheel Selection: Rim Color: $100 All 4 Crawlers: $10,000 Default: $0 Wheel Weight: $1,200 Broad Tires: $2,000 Broad W/Weights: $3,000 Twin Narrow: $2,000 Twin All: $5,000 Twin Rear: $4,000 Triples: $6,0004 points -
4 points
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Version 25.10.23.01
424 downloads
Update 25.10.23.01 Registered cotton as bulk so tippers taking bulk will haul cotton, silo accepts cotton along with cotton bales. Update 16.01.23.01 PLEASE READ If you have Silage additive in this silo please move it to another location before update or you will lose it. I added silage additive to a category so that there wouldn't be a need for 4 triggers. I added a second unloading point like I did to the fermenter silo to help with auto drive issues and trailers that may load multiple products. Update version 04.11.22.01 added bale trigger for silage, hay, straw, grass, quick bale deletion too. Update version 09.01.22.01 added refuel trigger for equipment. Update version 31.12.21.01 enlarged liquid triggers, added silage additive to storage. This placeable silo will accept anything. Solid and Liquid. (I left grapes out for now, it was causing huge lag on my system when unloading/loading them, if requested I can do a private edit, its simply adding trainwagon in to the categories.) I suggest you have an even area to place it. If you are having issues finding a trailer that will hual and load with all liquids check out my FERMENTER PACK it has the in game MK8 edited to haul all liquids and it will transfer as well as fuel equipment. I have also added the small saddle tank and a service trailer to that pack.3 points -
Version 07.12.22.00
654 downloads
Live Updates 07.12.22.00 After converting the Nova Cat mowers I decided to add the option to remove windrowers on the baler. Just a heads up the first time you load you game save with an old baler on the map it will give you a warning about config settings (I added), however once you save the game and re open the warning will no longer be there. 1 (31).mp4 1 (32).mp4 02.11.22.01 Added a hitch to the baler and added a sped up wrapper. If you had the sb1290 bought it will by default now have the hitch, if you don't want the hitch you can upgrade it in the shop to remove it. Again in the shop default is with the draw bar, it is an option to remove it. The wrapper in the pack can either be found by hitting the combination under the baler or simply look for the modded Kuhn 4014. 31.12.21.01 Now live, added sounds for windrow arms. 29.12.21.01 Added siliage additive option (gives you a 5% boost in yield with grass only) 27.12.21.02 Removed light in i3d causing warning This is the SB 1290 (square) baler with some bd upgrades. Simply it has windrowers added to it to widen your work area to 20 meter. Also has the option for silage additive. Silage additive adds 5% yield to grass only. Again please give me feedback and I hope you enjoy.3 points -
Version 09.02.23.01
407 downloads
Update Version 09.02.23.01 Upped output speed and added some language translations. Update Version 17.01.23.01 Moved liquid loading trigger to the side, updated icons. Update Version 04.11.22.01 Sped up bale deletion. Update Version 03.11.22.01 Added bale trigger to input. I changed the leveling area but it is suggested to have a larger area or level an area out before placing. This building makes seed with barley, wheat, oat, soybean, corn and it will also need a small amount of fertilizer with each line. This building also makes lime from stone. This building also makes fertilizer and digestate from silage. TO USE PRODUCTION To get to productions hit P and go down to the dashed lines then select construction, then production. If you have no other production mods it will be all the way to the right and named fermenter. Once you put material in the silo you will need to activate the production. To do this hit escape and click on the production icon, i believe its right under contracts. Then you simply select each line and hit activate on the bottom.3 points -
Version 09.09.19.01
1,408 downloads
This pack contains the following fermenters. Each fermenter has an input and output capacity of 5 million. This pack requires downloading the Global Company Script from the ingame modhub. Silage Solid Fertilizer Fuel Liquid Fertilizer Cost of each building: $20,000 Input: GRASS WOODCHIPS CHAFF HAY STRAW (takes bales as well) Output: Every building outputs silage and per name of building.3 points -
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Version 01.10.19.00
1,130 downloads
KS950 Pack <version>01.10.19.00</version> Added high capacity option <version>19.02.19.00</version> Updated mod and store image. <version>19.02.19.00</version> Worked on drawbar (visual purposes), fixed connections on front (now show before connection). This is the KS950 Krampe trailer modded a bit. I added a second trailer with a dolly attached so the unit could be used as a road train. The dolly has a pin lock option to help with backing up. I also found a new cool feature. I was able to make decals colorable. KS950 Price: 55,000 Colorable: Chrome, Stainless, Full color grid. Decal Colorable Chrome, Stainless, Full color grid. Rims Colorable: Chrome, Stainless, Full color grid. Wheels Wide or Dual Capacity: 60,000 High Capacity: 200,000 ($3,500) Rear Hitch KS950D (has a built in dolly with an option of a pin lock system, works with the default fold buttons) Price: 62,000 Colorable: Chrome, Stainless, Full color grid. Decal Colorable Chrome, Stainless, Full color grid. Rims Colorable: Chrome, Stainless, Full color grid. Wheels Wide or Dual Capacity: 60,000 Rear Hitch3 points -
Version 19.09.19.00
689 downloads
This is a placeable fertilizer production building. Its input and output capacities are 5 million. This pack requires downloading the Global Company Script from the ingame modhub. Cost: $20,000 Input: SILAGE MANURE LIQUID MANURE DIGESTATE STRAW (takes bales as well) Output: FERTILIZER3 points -
Version 1.0.0
271 downloads
This are edited strautmann foodmixers. Includes - pigfoodmixer = Mix corn 50% , wheat 25% , canola 20% and potato 5% to make pigFood. 75k capacity colorable. (You need to put the FS19_MixerWagonXT mod in your modfolder to get this to work correctly, made by ThundrR75) -foragemixer 75k capacity colorable3 points -
Version 06.03.24.01
220 downloads
Update 06.03.24.01 minor i3d change Update 18.06.23.01 fixed AI/worker working width. Thank you Soas77(Iamjob) for catching this. Sorry for the inconvenience. Update 10.05.23.01 Sped up bale unloading by 4x and fixed issues with the bale not dropping to the ground. Please let me know if you have any issues with bale unloading. Update 07.05.23.01 Added Rivet and decals to the wings, reworked the dirt. This is the John Deere CP690 cotton harvester with an added foldable header, sped up, motor upgrade, and color options. I will add a usage video soon. Once the unit is unfolded you can unfold and fold the header with the lift/lower button.2 points -
Version 08.12.23.01
1,167 downloads
Magnon Stone Picker BD Update Version 07.12.23.01 Per request by Truzedo I have made some changes to this mod. I usually don’t add huge capacity options, but I have had several requests and have seen many streamers with edited versions. So here you go. Major update I suggest selling your old one before adding this version. It should convert over, but you may lose material or get some initial warnings. There are 4 capacity and unload speed options, each option has to be selected independently in the store. I also added decal color selection and the ability to change material and color on the base and design parts. Materials are steel, chrome, stainless, brushed steel, plastic. Base Cost 132500 Capacity 50K - Free 100K – 2000 500K – 10000 1M – 70000 Discharge options free (when matched up correctly the unit will empty in around 10 seconds) 5K LPS 10K LPS 50K LPS 100K - LPS Update 03.11.23.01 Updated some modDescription to see if it helps with some server issues. Update 26.012.22.01 Lowered ground ref to help issues with pickup. This is the popular Magnon loading wagon with the windrowers converted into a stone picker. $132,500 50k/100k/250k capacity option Rim color, base and secondary/decal color option. Work speed of 15mph Huge thanks to grabbylatoosh and dogface for the testing and suggestions. magnonStoneField.mp4 magnonStoneShop.mp42 points -
Version 27.12.22.01
590 downloads
Updated version 27.12.22.01 Added the option to add/remove windrowers. Update version 29.01.22.01 Per a request by roar in my discord channel I added a buffer chamber to the baler so that now there is no need to stop you can just keep baling, depending on how much grass is on the ground it may slow down to match the timing of the chamber. This is the in game Impress 185 round baler wrapper with the added windrower arms and silage additive. Silage additive only works with grass it adds 5% yield. The speed is cranked up a bit, for a hired worker to work the best I suggest setting your cruise to around 13MPH if not the worker will not stop quick enough and leave product. Huge thanks to Grabby again for testing along the way. Also I would like to be sure to thank HungryCow Design for making the second windrow array image for me, without it I would not have been able to get effects to work on both sides. Another side note. This isn't my original idea. I found a wagon from FS15 that I believe dates back pre FS13 called the drake wagon. This loading wagon is based off that beast. 2022-12-27 10-08-08.mp42 points -
Version 13.03.23.01
118 downloads
Update 13.03.23.01 Slowed application rate (will still fertilize the same just uses less product) and upped capacity to 250K Update 11.03.23.01 Added a selectable option to either be able to use the tank as a spreader or haul all liquids on the map you are playing. Youtube Walkthrough video Update 23.12.22.01 Fixed loading issue with the ats and sped up loading/unloading for both units. Thanks for letting me know @spuds. I converted the drivable slurry trike and ats into units that could simply spread, you can still attach the cultivator implements however now you can simply spread the slurry 30 meters wide without a cultivator. 1 (06).mp4 1 (03).mp42 points -
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Version 13.03.20.00
1,247 downloads
The New Holland CR1090 BD edited. The pipe will unload even in the back position. This comes in handy if you want to unload in to a sell point or at a silo. I also added tracks to the back, or you have the option to have all wheels or duals. Cost: 43,000 HP: 2000 Speed: 60mph Capacity: 100.000 Color Selectable Rim Color Selectable2 points -
Version 21.10.19.00
526 downloads
This is a placeable pig food production building. Its input and output capacities are 5 million. This pack requires downloading the Global Company Script from the ingame modhub. Cost: 20,000 Input: 75% Grain (corn, wheat, barley) 20% Protein (soybean, sunflower, canola) 5% Root Crop (sugar beet, potato) Output: Pig Food2 points -
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Version 1.0.0
217 downloads
This are edited strautmann foodmixers. (You need to put the FS19_MixerWagonXT mod in your modfolder to get this to work correctly, made by ThundrR75) Includes - SeedMixer 100k capacity colorable > Mix wheat 50% , sunflower 25% , manure 20% , and lime 5% to make your own seeds -FertilizerMixer 100k capacity colorable > Mix manure 50% , straw 25% , woodChips 25% and lime 5% to make your own fertilizer You can find these mixers at the vehicleMisc category2 points -
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Version 29.12.18
973 downloads
Version 29.12.18 In game Horsch Cruiser 12XL Cultivator converted in to a plow. Hp just a bit more realistic. To get full speed 300 HP needed. If you don’t like it just search “maxForce” on the xml and lower the number Now colorable Changed hub color Now rims colorable2 points -
1 point
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Version 08.05.21.00
188 downloads
This is an addon that needs global company to work properly. With the edited draper header included in this mod you will be able to harvest poplar and cotton with any harvester large enough to handle the draper. Not only will a harvester harvest cotton and poplar but any tipper that hauls bulk material will now be able to haul and unload cotton properly. Other harvesters and headers will deal with cotton however there is usually issues with pipe and other unloading functions along with the need to have edited tippers. This mod is designed to fix those issues. I added logos on the sides of this header as well so it is easier to know it is the cotton poplar header not to be confused with other draper headers. This header also has color selection along with brand decal selections like my other draper edit.1 point -
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Version 11.01.21.00
317 downloads
This is simply my fermenter pack (please click link for full details if you are not familiar) edited to take alfalfa and clover. Per request I also upped the capacity to 10Mil instead of 5 Mil. FYI if you put this palceable pack on a map that doesn't have alfalfa or clover you will simply receive a warning in the gc panel. I don't believe it will cause any other issues, just wanted users to beware. This was specifically made per request by Amata316 to use on Landownuda. Just updated this placeable so that the Global Company warnings are fixed. I forgot when I changed the folder name it would need the language file updated. Thanks to Rebecca for letting me know about the issue.1 point -
Version 1.0
130 downloads
MillStar Feed Grinder This mod requires Global Company from the Giants modhub The MillStar feed grinder placeable pack includes the feed grinder, a small, medium & large bunker silo, also comes with a placeable Luprosil refill tank purchase point. Liquid transport tanker also included in the pack. The feed grinder requires: Maize - Capacity 100000 Litres Luprosil - Capacity 50000 Litres Output of CCM Raw - Capacity 100000 Litres The CCM Raw is then emptied into one of the provided bunker silos Once compacted to 100%, covered & left to ferment will produce CCM which can be used for Pig animal feed or sold. On a side note I have set the pricing of each placeable & product (Input/Output) to make it worth using this mod but no to make it over powered As it will take time to create each output (Including fermenting) it will not be an instant return but i hope worth the effort & time. Any feedback is welcome1 point -
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